UNPKG

@spearwolf/twopoint5d

Version:

Create 2.5D realtime graphics and pixelart with WebGL and three.js

13 lines 632 B
import type { VertexObjectBuffer } from './VertexObjectBuffer.js'; import type { VO } from './types.js'; export declare class VOUtils { static set(vo: VO, buffer: VertexObjectBuffer, bufferIndex: number): VO; static setIndex(vo: VO, bufferIndex: number): VO; static getIndex(vo: VO): number; static getBuffer(vo: VO): VertexObjectBuffer | undefined; static isBuffer(vo: VO, buffer: VertexObjectBuffer | undefined): boolean; static hasBuffer(vo: VO): boolean; static setBuffer(vo: VO, buffer: VertexObjectBuffer | undefined): VO; static clearBuffer(vo: VO): VO; } //# sourceMappingURL=VOUtils.d.ts.map