@spearwolf/twopoint5d
Version:
Create 2.5D realtime graphics and pixelart with WebGL and three.js
13 lines • 486 B
JavaScript
import { findRootNode } from './findRootNode.js';
export function printSceneGraphToConsole(node, startAtRoot = false) {
if (startAtRoot) {
return printSceneGraphToConsole(findRootNode(node), false);
}
console.group(`<${node.type || node.constructor.name}> ${node.name}`);
console.dir(node);
node.children.forEach((node) => {
printSceneGraphToConsole(node, false);
});
console.groupEnd();
}
//# sourceMappingURL=printSceneGraphToConsole.js.map