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@spearwolf/twopoint5d

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Create 2.5D realtime graphics and pixelart with WebGL and three.js

3 lines 195 B
import type { Object3D } from 'three/webgpu'; export declare function printSceneGraphToConsole(node: Object3D, startAtRoot?: boolean): void; //# sourceMappingURL=printSceneGraphToConsole.d.ts.map