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@spearwolf/twopoint5d

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Create 2.5D realtime graphics and pixelart with WebGL and three.js

4 lines 171 B
import type { Object3D } from 'three/webgpu'; declare const findRootNode: (node: Object3D) => Object3D; export { findRootNode }; //# sourceMappingURL=findRootNode.d.ts.map