@spearwolf/twopoint5d
Version:
Create 2.5D realtime graphics and pixelart with WebGL and three.js
8 lines • 426 B
TypeScript
import type { DisplayEventProps } from '../display/types.js';
export type StageRendererHostUnsubscribe = () => void;
export type StageRendererHostEventHandler = (handler: (props: DisplayEventProps) => unknown) => StageRendererHostUnsubscribe;
export interface IStageRendererHost {
onResize: StageRendererHostEventHandler;
onRenderFrame: StageRendererHostEventHandler;
}
//# sourceMappingURL=IStageRendererHost.d.ts.map