@spearwolf/twopoint5d
Version:
Create 2.5D realtime graphics and pixelart with WebGL and three.js
16 lines • 453 B
JavaScript
export class ClearStage {
constructor(opts = {}, name = 'clear') {
this.color = opts.color ?? false;
this.depth = opts.depth ?? true;
this.stencil = opts.stencil ?? false;
this.name = name;
}
resize(_width, _height) {
}
updateFrame(_now, _deltaTime, _frameNo) {
}
renderTo(renderer) {
renderer.clear(this.color, this.depth, this.stencil);
}
}
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