UNPKG

@spearwolf/twopoint5d

Version:

Create 2.5D realtime graphics and pixelart with WebGL and three.js

13 lines 635 B
import { InstancedVertexObjectGeometry } from '../../vertex-objects/InstancedVertexObjectGeometry.js'; import { BaseSpriteDescriptor } from '../BaseSprite.js'; import { AnimatedSpriteDescriptor } from './AnimatedSprite.js'; export class AnimatedSpritesGeometry extends InstancedVertexObjectGeometry { constructor(capacity = 100, makeBaseSpriteArgs = [ 0.5, 0.5, ]) { super(AnimatedSpriteDescriptor, capacity, BaseSpriteDescriptor); this.name = 'twopoint5d.AnimatedSpritesGeometry'; this.basePool.createVO().make(...makeBaseSpriteArgs); } } //# sourceMappingURL=AnimatedSpritesGeometry.js.map