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@spearwolf/twopoint5d

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Create 2.5D realtime graphics and pixelart with WebGL and three.js

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import { VertexObjects } from '../../vertex-objects/VertexObjects.js'; export class AnimatedSprites extends VertexObjects { constructor(geometry, material) { super(geometry, material); this.name = 'twopoint5d.AnimatedSprites'; } dispose() { this.geometry?.dispose(); this.geometry = undefined; this.material?.dispose(); this.material = undefined; } } //# sourceMappingURL=AnimatedSprites.js.map