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@spearwolf/twopoint5d

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Create 2.5D realtime graphics and pixelart with WebGL and three.js

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import type { AABB2 } from '../AABB2.js'; export interface IDataChunk2D { left: number; top: number; right: number; bottom: number; containsDataAt(x: number, y: number): boolean; isIntersecting(aabb: AABB2): boolean; } //# sourceMappingURL=IDataChunk2D.d.ts.map