UNPKG

@spearwolf/twopoint5d

Version:

Create 2.5D realtime graphics and pixelart with WebGL and three.js

9 lines 505 B
import { VertexObjects } from '../../vertex-objects/VertexObjects.js'; import type { TileSpritesGeometry } from './TileSpritesGeometry.js'; import type { TileSpritesMaterial } from './TileSpritesMaterial.js'; export declare class TileSprites extends VertexObjects<TileSpritesGeometry> { geometry: TileSpritesGeometry | undefined; material: TileSpritesMaterial | undefined; constructor(geometry?: TileSpritesGeometry, material?: TileSpritesMaterial); } //# sourceMappingURL=TileSprites.d.ts.map