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@spearwolf/twopoint5d

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Create 2.5D realtime graphics and pixelart with WebGL and three.js

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import { describe, expect, test } from 'vitest'; import { Map2DTileCoords } from './Map2DTileCoords.js'; describe('Map2DTileCoords', () => { test('id', () => { const tile = new Map2DTileCoords(0, 0); expect(tile.id).toBe('y0x0'); }); test('x, y', () => { const tile = new Map2DTileCoords(8, 16); expect(tile.x).toBe(8); expect(tile.y).toBe(16); }); test('view', () => { const tile = new Map2DTileCoords(8, 16); expect(tile.view).toMatchObject({ left: 0, top: 0, width: 0, height: 0, }); }); }); //# sourceMappingURL=Map2DTileCoords.spec.js.map