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@spearwolf/twopoint5d

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Create 2.5D realtime graphics and pixelart with WebGL and three.js

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export const OnDisplayResize = 'resize'; export const OnDisplayRenderFrame = 'renderFrame'; export const OnDisplayInit = 'init'; export const OnDisplayStart = 'start'; export const OnDisplayRestart = 'restart'; export const OnDisplayPause = 'pause'; export const OnDisplayDispose = 'dispose'; export const OnStageAdded = 'stageAdded'; export const OnStageRemoved = 'stageRemoved'; export const OnStageResize = 'stageResize'; export const OnStageUpdateFrame = 'stageUpdateFrame'; export const OnStageFirstFrame = 'stageFirstFrame'; export const OnStageAfterCameraChanged = 'stageAfterCameraChanged'; export const OnAddToParent = 'addToParent'; export const OnRemoveFromParent = 'removeFromParent'; //# sourceMappingURL=events.js.map