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@spearwolf/twopoint5d

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Create 2.5D realtime graphics and pixelart with WebGL and three.js

3 lines 195 B
import type { WebGLRenderer } from 'three'; export declare const isWebGLRenderer: (renderer: object | null | undefined) => renderer is WebGLRenderer; //# sourceMappingURL=isWebGLRenderer.d.ts.map