@spearwolf/twopoint5d
Version:
Create 2.5D realtime graphics and pixelart with WebGL and three.js
15 lines • 441 B
TypeScript
export declare class Chronometer {
#private;
maxDeltaTime: number;
get time(): number;
get deltaTime(): number;
get timeStart(): number;
get lostTime(): number;
get isRunning(): boolean;
constructor(time?: number, maxDeltaTime?: number);
update(time?: number): void;
stop(time?: number): void;
start(time?: number): void;
reset(time?: number): void;
}
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