@spearwolf/twopoint5d
Version:
Create 2.5D realtime graphics and pixelart with WebGL and three.js
11 lines • 470 B
TypeScript
export declare class InputControlBase {
#private;
protected addEventListener(host: EventTarget, eventName: string, callback: any, passive?: boolean): void;
protected removeEventListener(host: EventTarget, eventName: string, callback: any, passive?: boolean): void;
get isActive(): boolean;
set isActive(active: boolean);
subscribe(): void;
unsubscribe(): void;
destroyAllListeners(): void;
}
//# sourceMappingURL=InputControlBase.d.ts.map