@spearwolf/twopoint5d
Version:
a library to create 2.5d realtime graphics and pixelart with three.js
13 lines • 627 B
TypeScript
import { VertexObjectBuffer } from './VertexObjectBuffer.js';
import type { VO } from './types.js';
export declare class VOUtils {
static set(vo: VO, buffer: VertexObjectBuffer, bufferIndex: number): VO;
static setIndex(vo: VO, bufferIndex: number): VO;
static getIndex(vo: VO): number;
static getBuffer(vo: VO): VertexObjectBuffer | undefined;
static isBuffer(vo: VO, buffer: VertexObjectBuffer | undefined): boolean;
static hasBuffer(vo: VO): boolean;
static setBuffer(vo: VO, buffer: VertexObjectBuffer | undefined): VO;
static clearBuffer(vo: VO): VO;
}
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