UNPKG

@spearwolf/twopoint5d

Version:

a library to create 2.5d realtime graphics and pixelart with three.js

35 lines 1.39 kB
import type { ThreeRendererType } from '../display/types.js'; import type { IStageRenderer, StageParentType, StageType } from './IStageRenderer.js'; interface StageItem { stage: StageType; width: number; height: number; } export declare class StageRenderer implements IStageRenderer { #private; readonly isStageRenderer = true; name: string; width: number; height: number; pixelRatio: number; readonly stages: StageItem[]; set renderOrder(order: string | undefined); protected onRenderOrderChanged(): void; get renderOrder(): string; get renderOrderArray(): string[]; get parent(): StageParentType | undefined; set parent(parent: StageParentType | undefined); constructor(); attach(parent: StageParentType): void; detach(): void; resize(width: number, height: number, pixelRatio?: number): void; protected onResizeRenderer(_width: number, _height: number, _pixelRatio: number): void; protected resizeStage(stage: StageItem, width: number, height: number): void; renderFrame(renderer: ThreeRendererType, now: number, deltaTime: number, frameNo: number, skipRenderCall?: boolean): void; getOrderedStages(): StageItem[]; hasStage(stage: StageType): boolean; addStage(stage: StageType): void; removeStage(stage: StageType): void; } export {}; //# sourceMappingURL=StageRenderer.d.ts.map