@spearwolf/twopoint5d
Version:
a library to create 2.5d realtime graphics and pixelart with three.js
16 lines • 815 B
JavaScript
export * from './AnimatedSprites/AnimatedSprite.js';
export * from './AnimatedSprites/AnimatedSprites.js';
export * from './AnimatedSprites/AnimatedSpritesGeometry.js';
export * from './AnimatedSprites/AnimatedSpritesMaterial.js';
export * from './BaseSprite.js';
export * from './CustomChunksShaderMaterial.js';
export * from './ShaderTool.js';
export * from './TexturedSprites/TexturedSprite.js';
export * from './TexturedSprites/TexturedSprites.js';
export * from './TexturedSprites/TexturedSpritesGeometry.js';
export * from './TexturedSprites/TexturedSpritesMaterial.js';
export * from './TileSprites/TileSprites.js';
export * from './TileSprites/TileSpritesGeometry.js';
export * from './TileSprites/TileSpritesMaterial.js';
export * from './TileSprites/descriptors.js';
//# sourceMappingURL=public-api.js.map