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@spearwolf/twopoint5d

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a library to create 2.5d realtime graphics and pixelart with three.js

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declare function add(a: string | number, b: string | number): string | number; declare function sub(a: string | number, b: string | number): string | number; declare function mul(a: string | number, b: string | number): string | number; declare function asFloat(number: string | number): string; declare function mat4(m00?: string | number, m01?: string | number, m02?: string | number, m03?: string | number, m10?: string | number, m11?: string | number, m12?: string | number, m13?: string | number, m20?: string | number, m21?: string | number, m22?: string | number, m23?: string | number, m30?: string | number, m31?: string | number, m32?: string | number, m33?: string | number, as?: typeof asFloat): string; export declare const ShaderTool: { add: typeof add; asFloat: typeof asFloat; mat4: typeof mat4; mul: typeof mul; ret: (res: string) => string; rotate: (funcName?: string, x?: number, y?: number, z?: number) => string; rotateZ: (funcName?: string) => string; sub: typeof sub; }; export {}; //# sourceMappingURL=ShaderTool.d.ts.map