@spearwolf/twopoint5d
Version:
a library to create 2.5d realtime graphics and pixelart with three.js
7 lines • 530 B
TypeScript
import { InstancedVertexObjectGeometry } from '../../vertex-objects/InstancedVertexObjectGeometry.js';
import { BaseSprite } from '../BaseSprite.js';
import { AnimatedSprite } from './AnimatedSprite.js';
export declare class AnimatedSpritesGeometry extends InstancedVertexObjectGeometry<AnimatedSprite, BaseSprite> {
constructor(capacity?: number, makeBaseSpriteArgs?: [width: number, height: number] | [width: number, height: number, xOffset: number, yOffset: number]);
}
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