@spearwolf/twopoint5d
Version:
a library to create 2.5d realtime graphics and pixelart with three.js
9 lines • 472 B
TypeScript
import { Material, Mesh } from 'three';
import { InstancedVertexObjectGeometry } from './InstancedVertexObjectGeometry.js';
import type { VOBufferGeometry } from './VOBufferGeometry.js';
export declare class VertexObjects<GeoType extends VOBufferGeometry | InstancedVertexObjectGeometry<any, any>> extends Mesh {
geometry: GeoType;
constructor(geometry?: GeoType, material?: Material | Material[]);
update(): void;
}
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