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@spearwolf/twopoint5d

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a library to create 2.5d realtime graphics and pixelart with three.js

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import { Object3D } from 'three'; import type { IMap2DLayer } from './IMap2DLayer.js'; import type { IMap2DTileRenderer } from './IMap2DTileRenderer.js'; import type { IMap2DVisibilitor } from './IMap2DVisibilitor.js'; import { Map2DTile } from './Map2DTile.js'; export declare class Map2DLayer implements IMap2DLayer { #private; visibilitor?: IMap2DVisibilitor; get needsUpdate(): boolean; set needsUpdate(update: boolean); get centerX(): number; set centerX(x: number); get centerY(): number; set centerY(y: number); get tileWidth(): number; set tileWidth(width: number); get tileHeight(): number; set tileHeight(height: number); get xOffset(): number; set xOffset(offset: number); get yOffset(): number; set yOffset(offset: number); tiles: Map2DTile[]; renderers: Set<IMap2DTileRenderer>; constructor(tileWidth?: number, tileHeight?: number, xOffset?: number, yOffset?: number); addTileRenderer(renderer: IMap2DTileRenderer): void; removeTileRenderer(renderer: IMap2DTileRenderer): void; update(node: Object3D): void; resetTiles(): void; } //# sourceMappingURL=Map2DLayer.d.ts.map