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@spearwolf/twopoint5d

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a library to create 2.5d realtime graphics and pixelart with three.js

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import { PerspectiveCamera } from 'three'; import type { IProjection } from './IProjection.js'; import { ProjectionPlane, type ProjectionPlaneDescription } from './ProjectionPlane.js'; import { type FitIntoRectangleSpecs } from './fitIntoRectangle.js'; export type ParallaxProjectionSpecs = FitIntoRectangleSpecs & { distanceToProjectionPlane?: number; near?: number; far?: number; }; export declare class ParallaxProjection implements IProjection { #private; viewSpecs: Partial<ParallaxProjectionSpecs>; projectionPlane: ProjectionPlane; constructor(projectionPlane?: ProjectionPlane | ProjectionPlaneDescription, specs?: ParallaxProjectionSpecs); updateViewRect(width: number, height: number): void; getViewRect(): [width: number, height: number, pixelRatioHorizontal: number, pixelRatioVertical: number]; createCamera(): PerspectiveCamera; updateCamera(camera: PerspectiveCamera): void; getZoom(distanceToProjectionPlane: number): number; } //# sourceMappingURL=ParallaxProjection.d.ts.map