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@spearwolf/twopoint5d

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a library to create 2.5d realtime graphics and pixelart with three.js

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import { InstancedVertexObjectGeometry } from '../../vertex-objects/InstancedVertexObjectGeometry.js'; import type { VertexObjectPool } from '../../vertex-objects/VertexObjectPool.js'; import { BaseSprite } from '../BaseSprite.js'; import { TexturedSprite } from './TexturedSprite.js'; export type TexturedSpritesBasePool = VertexObjectPool<BaseSprite>; export type TexturedSpritePool = VertexObjectPool<TexturedSprite>; export declare class TexturedSpritesGeometry extends InstancedVertexObjectGeometry<TexturedSprite, BaseSprite> { basePool: TexturedSpritesBasePool; instancedPool: TexturedSpritePool; constructor(capacity?: number, makeBaseSpriteArgs?: [width: number, height: number] | [width: number, height: number, xOffset: number, yOffset: number]); } //# sourceMappingURL=TexturedSpritesGeometry.d.ts.map