@sparkjsdev/spark
Version:
An advanced 3D Gaussian Splatting renderer for THREE.js
21 lines (20 loc) • 732 B
TypeScript
export declare class SplatWorker {
worker: Worker;
messages: Record<number, {
resolve: (value: unknown) => void;
reject: (reason?: unknown) => void;
}>;
messageIdNext: number;
constructor();
makeMessageId(): number;
makeMessagePromiseId(): {
id: number;
promise: Promise<unknown>;
};
onMessage(event: MessageEvent): void;
call(name: string, args: unknown): Promise<unknown>;
}
export declare function setWorkerPool(count?: number): void;
export declare function allocWorker(): Promise<SplatWorker>;
export declare function freeWorker(worker: SplatWorker): void;
export declare function withWorker<T>(callback: (worker: SplatWorker) => Promise<T>): Promise<T>;