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@soundcut/decode-audio-data-fast

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Decode audio data asynchronously, in the browser using Base​Audio​Context​.decode​Audio​Data(), as fast as possible.

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# decode-audio-data-fast Decode audio file data **in the browser** from a [File](https://developer.mozilla.org/en-US/docs/Web/API/File)/[Blob](https://developer.mozilla.org/en-US/docs/Web/API/Blob) into a [AudioBuffer](https://developer.mozilla.org/en-US/docs/Web/API/AudioBuffer) using [AudioContext.decodeAudioData()](https://developer.mozilla.org/en-US/docs/Web/API/BaseAudioContext/decodeAudioData). This package was originally created and is used in [soundcut](https://github.com/soundcut/app). ## Why decoding audio file data ? In the current state of [Web Audio API](https://developer.mozilla.org/docs/Web/API/Web_Audio_API), there is a variety of use-cases where one might need to decode a file (`Blob`, or `ArrayBuffer`) audio data (`AudioBuffer`) (though the current APIs are arguably quite inneficient at this, decoding the whole file upfront), including but not limited to: - [Drawing audio waveform](https://github.com/soundcut/app/blob/9feb2fe161e95e34c7a36e7ddff840d67b1f6d97/shared/components/WaveForm.js) - Audio manipulation, such as looping, etc... ## Why use this over native `AudioContext.decodeAudioData()` ? `AudioContext.decodeAudioData()` is **slow** and **does not work for large files**. By splitting the source into chunks and decoding these in concurrently, `decode-audio-data-fast` works around the native API's limitations. ## Usage ```sh npm i --save @soundcut/decode-audio-data-fast ``` ### ESM ```js import { getFileAudioBuffer } from '@soundcut/decode-audio-data-fast'; function decodeFileAudioData(file) { const audioCtx = new (window.AudioContext || window.webkitAudioContext)(); return getFileAudioBuffer(file, audioCtx); } ``` ### CJS ```js const { getFileAudioBuffer } = require('@soundcut/decode-audio-data-fast'); function decodeFileAudioData(file) { const audioCtx = new (window.AudioContext || window.webkitAudioContext)(); return getFileAudioBuffer(file, audioCtx); } ``` ### UMD ```html <script src="{YOUR_HOST}/decode-audio-data-fast.standalone.umd.min.js"></script> <script> function decodeFileAudioData(file) { const audioCtx = new (window.AudioContext || window.webkitAudioContext)(); return window.DADF.getFileAudioBuffer(file, audioCtx); } </script> ``` ### CDN (unpkg) https://unpkg.com/@soundcut/decode-audio-data-fast See all files published in [`./dist` directory](https://github.com/soundcut/decode-audio-data-fast/tree/master/dist). ## Are there other alternatives ? [Yes](https://github.com/audiojs/audio-decode). However, it appears `decode-audio-data-fast` is **twice as fast**. ## Supported formats At the moment, `decode-audio-data-fast` only supports `mp3` files that can be read through [mp3-parser](https://github.com/biril/mp3-parser). ## Benchmarks See [`./benchmark` directory](benchmark/). Visit [decodeAudioData / decode-audio-data-fast benchmark page](https://soundcut.github.io/decode-audio-data-fast/benchmark/) (open your browser console, wait a reasonably long time for all the benchmarks to run). ### Benchmark of decodeAudioData vs decode-audio-data-fast in Firefox <img alt="Benchmark of decodeAudioData vs decode-audio-data-fast in Firefox" src="benchmark/benchmark-decode-audio-data-fast.png" /> ### Benchmark of decodeAudioData vs decode-audio-data-fast in Chromium <img alt="Benchmark of decodeAudioData vs decode-audio-data-fast in Chromium" src="benchmark/benchmark-decode-audio-data-fast-chromium.png" /> Test file is a 13MB 320kbps CBR MP3 export of https://www.youtube.com/watch?v=BigolJfoANw ## Options The last argument of `getFileAudioBuffer` is an optional `options: { concurrency: number }` object: ```js getFileAudioBuffer(file, audioCtx, { concurrency: 4 }) ``` When omitted, `getFileAudioBuffer` will use "automatic concurrency mode", relying on [`navigator.hardwareConcurrency`](https://developer.mozilla.org/docs/Web/API/NavigatorConcurrentHardware/hardwareConcurrency): ```js const DEFAULT_CONCURRENCY = 4; const CONCURRENCY = ((typeof navigator !== 'undefined' && navigator.hardwareConcurrency) || 1) > 2 ? navigator.hardwareConcurrency : DEFAULT_CONCURRENCY; ``` [See rationale for "automatic concurrency mode" on Twitter.](https://twitter.com/tpillard/status/1297562478822543360) ## Browser support *FIXME* This module is intended for ~modern browsers, uses and assumes availability of the following syntax/API, among others: - [async/await](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Operators/await) - [decodeAudioData](https://developer.mozilla.org/en-US/docs/Web/API/BaseAudioContext/decodeAudioData) This module has somewhat been tested on Firefox/Chrome, for desktop and mobile, and currently has known issues with Safari.