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@solid-primitives/utils

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A bunch of reactive utility types and functions, for building primitives with Solid.js

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/** make shallow copy of an array */ export declare const shallowArrayCopy: <T>(array: readonly T[]) => T[]; /** make shallow copy of an object */ export declare const shallowObjectCopy: <T extends object>(object: T) => T; /** make shallow copy of an array/object */ export declare const shallowCopy: <T extends object>(source: T) => T; /** * apply mutations to the an array without changing the original * @param array original array * @param mutator function applying mutations to the copy of source * @returns changed array copy */ export declare const withArrayCopy: <T>(array: readonly T[], mutator: (copy: T[]) => void) => T[]; /** * apply mutations to the an object without changing the original * @param object original object * @param mutator function applying mutations to the copy of source * @returns changed object copy */ export declare const withObjectCopy: <T extends object>(object: T, mutator: (copy: T) => void) => T; /** * apply mutations to the an object/array without changing the original * @param source original object * @param mutator function applying mutations to the copy of source * @returns changed object copy */ export declare const withCopy: <T extends object>(source: T, mutator: (copy: T) => void) => T;