@solid-primitives/utils
Version:
A bunch of reactive utility types and functions, for building primitives with Solid.js
102 lines (76 loc) • 3.67 kB
Markdown
<p>
<img width="100%" src="https://assets.solidjs.com/banner?type=Primitives&background=tiles&project=Utils" alt="Solid Primitives Utils">
</p>
# @solid-primitives/utils
Solid Primitives Utilities is a support and helper package for a number of primitives in our library. Please free to augment or centralize useful utilities and methods in this package for sharing.
## Installation
```bash
npm install @solid-primitives/utils
# or
pnpm add @solid-primitives/utils
# or
yarn add @solid-primitives/utils
```
## Immutable helpers
Functional programming helpers for making non-mutating changes to data. Keeping it immutable. Useful for updating signals.
```ts
import { pick } from "@solid-primitives/utils/immutable";
const original = { foo: 123, bar: "baz" };
const newObj = pick(original, "foo");
original; // { foo: 123, bar: "baz" }
newObj; // { foo: 123 }
```
Use it for changing signals:
```ts
import { push, update } from "@solid-primitives/utils/immutable";
const [list, setList] = createSignal([1, 2, 3]);
setList(p => push(p, 4));
const [user, setUser] = createSignal({
name: "John",
street: { name: "Kingston Cei", number: 24 },
});
setUser(p => update(p, "street", "number", 64));
```
## List of functions:
### Copying
- **`shallowArrayCopy`** - make shallow copy of an array
- **`shallowObjectCopy`** - make shallow copy of an object
- **`shallowCopy`** - make shallow copy of an array/object
- **`withArrayCopy`** - apply mutations to the an array without changing the original
- **`withObjectCopy`** - apply mutations to the an object without changing the original
- **`withCopy`** - apply mutations to the an object/array without changing the original
### Array
- **`push`** - non-mutating `Array.prototype.push()`
- **`drop`** - non-mutating function that drops n items from the array start
- **`dropRight`** - non-mutating function that drops n items from the array end
- **`filterOut`** - standalone `Array.prototype.filter()` that filters out passed item
- **`filter`** - standalone `Array.prototype.filter()`
- **`sort`** - non-mutating `Array.prototype.sort()` as a standalone function
- **`sortBy`** - Sort an array by object key, or multiple keys
- **`map`** - standalone `Array.prototype.map()` function
- **`slice`** - standalone `Array.prototype.slice()` function
- **`splice`** - non-mutating `Array.prototype.splice()` as a standalone function
- **`fill`** - non-mutating `Array.prototype.fill()` as a standalone function
- **`concat`** - Creates a new array concatenating array with any additional arrays and/or values.
- **`remove`** - Remove item from array
- **`removeItems`** - Remove multiple items from an array
- **`flatten`** - Flattens a nested array into a one-level array
- **`filterInstance`** - Flattens a nested array into a one-level array
- **`filterOutInstance`** - Flattens a nested array into a one-level array
### Object
- **`omit`** - Create a new subset object without the provided keys
- **`pick`** - Create a new subset object with only the provided keys
- **`split`** - Split object into multiple subset objects.
- **`merge`** - Merges multiple objects into a single one.
### Object/Array
- **`get`** - Get a single property value of an object by specifying a path to it.
- **`update`** - Change single value in an object by key, or series of recursing keys.
### Number
- **`add`** - `a + b + c + ...` _(works for numbers or strings)_
- **`substract`** - `a - b - c - ...`
- **`multiply`** - `a * b * c * ...`
- **`divide`** - `a / b / c / ...`
- **`power`** - `a ** b ** c ** ...`
- **`clamp`** - clamp a number value between two other values
## Changelog
See [CHANGELOG.md](./CHANGELOG.md)