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@smartface/plugin-firebase

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Smartface Firebase Plugin for Smartface Native Framework

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declare enum Params { /** * Game achievement ID (String). */ ACHIEVEMENT_ID = "achievement_id", /** * Character used in game (String). */ CHARACTER = "character", /** * Travel class (String). */ TRAVEL_CLASS = "travel_class", /** * Type of content selected (String). */ CONTENT_TYPE = "content_type", /** * Purchase currency in 3-letter ISO_4217 format (String). */ CURRENCY = "currency", /** * Coupon code for a purchasable item (String). */ COUPON = "coupon", /** * The departure date, check-in date or rental start date for the item. This should be in YYYY-MM-DD format (String). */ START_DATE = "start_date", /** * The arrival date, check-out date or rental end date for the item. This should be in YYYY-MM-DD format (String). */ END_DATE = "end_date", /** * Flight number for travel events (String). */ FLIGHT_NUMBER = "flight_number", /** * Group/clan/guild ID (String). */ GROUP_ID = "group_id", /** * Item category (String). */ ITEM_CATEGORY = "item_category", /** * Item ID (String). */ ITEM_ID = "item_id", /** * The Google Place ID (String) that corresponds to the associated item. Alternatively, you can supply your own custom Location ID. */ ITEM_LOCATION_ID = "item_location_id", /** * Item name (String). */ ITEM_NAME = "item_name", /** * Location (String). The Google Place ID that corresponds to the associated event. Alternatively, you can supply your own custom Location ID. */ LOCATION = "location", /** * Level in game (Number). */ LEVEL = "level", /** * Sign up method (String). */ SIGN_UP_METHOD = "sign_up_method", /** * Number of nights staying at hotel (Number). */ NUMBER_OF_NIGHTS = "number_of_nights", /** * Number of passengers traveling (Number). */ NUMBER_OF_PASSENGERS = "number_of_passengers", /** * Number of rooms for travel events (Number). */ NUMBER_OF_ROOMS = "number_of_rooms", /** * Flight or Travel destination (String). */ DESTINATION = "destination", /** * Flight or Travel origin (String). */ ORIGIN = "origin", /** * Purchase price (Number). */ PRICE = "price", /** * Purchase quantity (Number). */ QUANTITY = "quantity", /** * Score in game (String). */ SCORE = "score", /** * Shipping cost (Number). */ SHIPPING = "shipping", /** * A single ID for a ecommerce group transaction (String). */ TRANSACTION_ID = "transaction_id", /** * The search string/keywords used (String). */ SEARCH_TERM = "search_term", /** * Tax amount (Number). */ TAX = "tax", /** * A context-specific numeric value which is accumulated automatically for each event type. * This is a general purpose parameter that is useful for accumulating a key metric that pertains to an event. * Examples include revenue, distance, time and points. Value should be Number. */ VALUE = "value", /** * Name of virtual currency type (String). */ VIRTUAL_CURRENCY_NAME = "virtual_currency_name", /** * The individual campaign name, slogan, promo code, etc. * Some networks have pre-defined macro to capture campaign information, otherwise can be populated by developer. Highly Recommended (String). */ CAMPAIGN = "campaign", /** * The origin of your traffic, such as an Ad network (for example, google) or partner (urban airship). * Identify the advertiser, site, publication, etc. that is sending traffic to your property. Highly recommended (String). */ SOURCE = "source", /** * The advertising or marketing medium, for example: cpc, banner, email, push. Highly recommended (String). */ MEDIUM = "medium", /** * If you’re manually tagging keyword campaigns, you should use utm_term to specify the keyword (String). */ TERM = "term", /** * Campaign content (String). */ CONTENT = "content", /** * Campaign custom parameter (String). Used as a method of capturing custom data in a campaign. */ CP1 = "cp1" } export default Params;