@slippi/slippi-js
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Official Project Slippi Javascript SDK
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JavaScript
import * as animationUtils from '../common/melee/animationUtils.esm.js';
export { animationUtils as animations };
import * as characterUtils from '../common/melee/characterUtils.esm.js';
export { characterUtils as characters };
import * as framedataUtils from '../common/melee/framedataUtils.esm.js';
export { framedataUtils as framedata };
import * as moveUtils from '../common/melee/moveUtils.esm.js';
export { moveUtils as moves };
import * as stageUtils from '../common/melee/stageUtils.esm.js';
export { stageUtils as stages };
export { Character, MoveId, Stage } from '../common/melee/types.esm.js';
export { ActionsComputer } from '../common/stats/actions.esm.js';
export { ComboComputer } from '../common/stats/combos.esm.js';
export { State, Timers, calcDamageTaken, didLoseStock, getSinglesPlayerPermutationsFromSettings, isCommandGrabbed, isDamaged, isDead, isDown, isGrabbed, isInControl, isTeching } from '../common/stats/common.esm.js';
export { ConversionComputer } from '../common/stats/conversions.esm.js';
export { InputComputer } from '../common/stats/inputs.esm.js';
export { generateOverallStats } from '../common/stats/overall.esm.js';
export { Stats } from '../common/stats/stats.esm.js';
export { StockComputer } from '../common/stats/stocks.esm.js';
export { TargetBreakComputer } from '../common/stats/targets.esm.js';
export { Command, EnabledItemType, FodPlatformSide, Frames, GameEndMethod, GameMode, ItemSpawnType, Language, StadiumTransformation, StadiumTransformationEvent, TimerType, WhispyBlowDirection } from '../common/types.esm.js';
export { frameToGameTimer } from '../common/utils/gameTimer.esm.js';
export { MAX_ROLLBACK_FRAMES, SlpParser, SlpParserEvent } from '../common/utils/slpParser.esm.js';
export { NETWORK_MESSAGE, SlpStream, SlpStreamEvent, SlpStreamMode } from '../common/utils/slpStream.esm.js';
export { CommunicationType, ConsoleCommunication } from './console/communication.esm.js';
export { ConsoleConnection } from './console/consoleConnection.esm.js';
export { DolphinConnection, DolphinMessageType } from './console/dolphinConnection.esm.js';
export { ConnectionEvent, ConnectionStatus, Ports } from './console/types.esm.js';
export { SlippiGameNode as SlippiGame } from './SlippiGameNode.esm.js';
export { SlpFile } from './utils/slpFile.esm.js';
export { SlpFileWriter, SlpFileWriterEvent } from './utils/slpFileWriter.esm.js';