@skullandbonestools/snbdata
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Inofficial data package for the Skull and Bones game by Ubisoft.
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{
"perks": {
"tearing": {
"name": "撕裂",
"description": {
"1": "击中船帆时,伤害提升25%",
"2": "击中船帆时,伤害提升50%",
"3": "击中船帆时,伤害提升75%"
}
},
"piercing": {
"name": "穿透",
"description": {
"1": [
"增加10%的伤害,转化为穿透伤害",
"弱点伤害提升50%"
],
"2": [
"增加20%的伤害,转化为穿透伤害",
"弱点伤害提升75%"
],
"3": [
"增加30%的伤害,转化为穿透伤害",
"弱点伤害提升100%"
]
}
},
"raider": {
"name": "掠夺者",
"description": {
"general": "弱点状态的充能速度提升50%"
}
},
"flooding": {
"name": "进水",
"description": {
"1": "增加10%的伤害,转化为进水伤害",
"2": "增加20%的伤害,转化为进水伤害",
"3": "增加30%的伤害,转化为进水伤害"
}
},
"burning": {
"name": "火焰型",
"description": {
"1": "增加10%的伤害,转化为燃烧伤害",
"2": "增加20%的伤害,转化为燃烧伤害",
"3": "增加30%的伤害,转化为燃烧伤害"
}
},
"repair": {
"name": "修复",
"description": {
"general": "为一艘友军船只回复更少船身生命值",
"2": "为一艘友军船只回复更多船身生命值"
}
},
"mastBreaker": {
"name": "桅杆破坏者",
"description": {
"general": "施加帆布撕裂效果后,可造成7000伤害"
}
},
"explosive": {
"name": "爆炸",
"description": {
"1": "在30米爆破范围内,增加10%伤害,转化为爆炸伤害",
"2": "在35米爆破范围内,增加20%伤害,转化为爆炸伤害",
"3": "在40米爆破范围内,增加30%伤害,转化为爆炸伤害"
}
},
"repairBomb": {
"name": "维修炸弹",
"description": {
"general": "为一艘35米爆破范围内的友军船只回复船身生命值。"
}
},
"siege": {
"name": "破城",
"description": {
"general": "将对建筑造成的伤害提升50%。"
}
},
"unison": {
"name": "齐射",
"description": {
"general": "同一四分仪上的所有武器可同时开火。"
}
},
"arming": {
"name": "武装",
"description": {
"general": "当目标距离超过85米时,鱼雷伤害提升150%。"
}
},
"cataclysmic": {
"name": "灾变",
"description": {
"general": "每次同时造成额外0%伤害。"
}
},
"draw": {
"name": "蓄力",
"description": {
"general": [
"该武器可通过蓄力来达到更高的伤害与射程。",
"在最大蓄力下,伤害可提升至300%,射程可增加至900米。"
]
}
},
"doubleDraw": {
"name": "双倍蓄力",
"description": {
"general": [
"该武器的蓄力时间可延长一倍,以达到更高的伤害与射程。",
"在最大蓄力下,伤害可提升至300%,射程可增加至1150米。"
]
}
},
"superheated": {
"name": "过热",
"description": {
"general": "集中攻击同一目标时,伤害量会不断增加"
}
},
"blast": {
"name": "爆破",
"description": {
"general": "在50米爆破范围内,增加15%伤害,转化为爆炸伤害"
}
},
"repairBlast": {
"name": "维修爆破",
"description": {
"general": "为一艘50米爆破范围内的友军船只回复船身生命值"
}
},
"rampart": {
"name": "壁垒",
"description": {
"general": "受到的冲撞伤害降低75%"
}
},
"sealing": {
"name": "密封",
"description": {
"general": "进水效果的伤害降低28%"
}
},
"resolute": {
"name": "决意",
"description": {
"general": "当船身生命值低于33%时,受到的伤害减少40%"
}
},
"amalgamate": {
"name": "合并",
"description": {
"general": [
"已防御伤害的15%能够转化用于恢复船身生命值。",
"此效果仅在防御结束后发生"
]
}
},
"restoration": {
"name": "复原",
"description": {
"general": "每秒回复100点严重伤害"
}
},
"hunter": {
"name": "猎手",
"description": {
"general": "保留猎取的野生动物材料。"
}
},
"outOfSight": {
"name": "视野死角",
"description": {
"general": "比你更大的船只对你的侦察能力降低40%。"
}
},
"lancer": {
"name": "枪骑兵",
"description": {
"general": [
"撞击伤害提升25%,在300米范围内追击敌方船只时速度额外提升。",
"冲撞敌方船只时对其施加进水状态效果,并使其装填时间提升30%,持续30秒。"
]
}
},
"ironclad": {
"name": "钢铁甲壳",
"description": {
"general": [
"Set sail with 5 stacks of Plating and lose a stack of Plating when Hull Health decreases on receiving hits. Each stack of Plating increases Armor Rating by 100",
"Gains a stack of Plating every 10s up to 5 stacks and increases weapon damage by 1% per 50 total Armor Rating (capped at 50%)"
]
}
},
"unburden": {
"name": "轻装上阵",
"description": {
"general": [
"严重伤害每秒回复0.4%,船身生命值每秒回复0.4%。",
"修复目标周围100米半径范围内的所有友方船只船身生命值回复2%。",
"使用修复型武器时,每艘友方船只的船身生命值回复额外提升60%。",
"每装备一件修复型武器,修复型武器提供的船身生命值回复提升5%。"
]
}
},
"wildfire": {
"name": "野火",
"description": {
"general": [
"对一艘船只施加燃烧效果时,其附近125米半径范围内的其他所有敌人也将获得相同效果。",
"武器伤害提升35%。",
"燃烧伤害会将燃烧的充能速度提升175%。"
]
}
},
"outburst": {
"name": "大爆发",
"description": {
"general": [
"爆炸型攻击有50%几率触发爆炸,在150米爆破范围内造成1500伤害。",
"对建筑造成的伤害提升40%,爆炸伤害提升15%。"
]
}
},
"detonate": {
"name": "引爆",
"description": {
"general": [
"爆炸型攻击有70%几率触发爆炸,在125米爆破范围内造成1000伤害。如果目标船只处于燃烧状态,则每次爆炸型攻击有100%几率触发额外爆炸。",
"对建筑造成的伤害提升50%,武器伤害半径提升12%。"
]
}
},
"tenacity": {
"name": "不屈不挠",
"description": {
"general": [
"防御时防御强度每秒回复5%。",
"防御强度提升150%,防御强度恢复提升100%。"
]
}
},
"bullhorn": {
"name": "牛角",
"description": {
"general": [
"冲撞伤害提升45%,在300米范围内追击敌方船只时速度额外提升。",
"进水型武器伤害提升20%,对进水目标造成的武器伤害伤害额外提升20%"
]
}
},
"scorched": {
"name": "焚烧殆尽",
"description": {
"general": [
"对敌方船只施加燃烧效果时造成5000燃烧伤害,并对150米范围内的敌人施加燃烧。",
"对拥有燃烧效果的船只的伤害提升30%。"
]
}
},
"revitalized": {
"name": "焕活",
"description": {
"general": [
"严重伤害每秒回复0.4%,船身生命值每秒回复0.4%,附近的友方船只也会获得同等回复效果。",
"使用修复型武器时,友方船只的船员体力回复15%、严重伤害回复10%,船身生命值额外回复60%。",
"每装备一件修复型武器,修复型武器提供的船身生命值回复提升5%。"
]
}
},
"refortify": {
"name": "巩固",
"description": {
"general": "使用修理用品后,施加巩固效果,持续12秒,同时装甲提升35%"
}
},
"lootFromHarvesting": {
"description": {
"1": "增加采集所得的战利品"
}
},
"cargoCapacity": {
"description": {
"1": "将载重上限提升10%"
}
},
"repairSevereDmgOfHullOutOfCombat": {
"description": {
"1": "处于非战斗状态时,每秒回复1%严重伤害"
}
},
"maximumHull": {
"description": {
"05": "将船身最大生命值提升5%。"
}
},
"floodingDuration": {
"description": {
"1": "敌方船只的进水效果持续时间增加10%"
}
},
"repairAmountFromRepairWeapons": {
"description": {
"1": "来自修复武器的维修量增加6%"
}
},
"crewAttackChargeSpeed": {
"description": {
"1": "船员进攻的充能速度增加10%"
}
},
"crewAttackDamage": {
"description": {
"1": "将船员进攻伤害提升10%。"
}
},
"ablazeDamage": {
"description": {
"1": "对带有燃烧效果的敌方船只造成的伤害增加10%"
}
},
"ablazeChargingSpeed": {
"description": {
"1": "敌方船只的燃烧效果的充能速度增加10%"
}
},
"ablazeDuration": {
"description": {
"1": "敌方船只的燃烧效果持续时间增加10%"
}
},
"tornSailsDuration": {
"description": {
"1": "敌方船只的船帆撕裂效果持续时间增加20%"
}
},
"threatGeneration": {
"description": {
"05": "将威胁生成提升5%。"
}
},
"structureDamage": {
"description": {
"15": "将对建筑造成的伤害提升15%。"
}
},
"frontWeaponDamage": {
"description": {
"1": "将船头武器伤害提升10%。"
}
},
"rammingDamage": {
"description": {
"25": "将冲撞伤害提升25%。"
}
},
"portWeaponDamage": {
"description": {
"1": "将左舷武器伤害提升10%。"
}
},
"starboardWeaponDamage": {
"description": {
"1": "将右舷武器伤害提升10%。"
}
},
"auxiliaryDamage": {
"description": {
"1": "将辅助武器伤害提升10%。"
}
},
"ballistaElementalDamage": {
"description": {
"19": "弩炮的次要伤害提升19%"
}
},
"bombardElementalDamage": {
"description": {
"19": "射石炮的次要伤害提升19%"
}
},
"culverinElementalDamage": {
"description": {
"19": "长炮的次要伤害提升19%"
}
},
"flamethrowerElementalDamage": {
"description": {
"19": "海洋之火的次要伤害提升19%"
}
},
"mortarElementalDamage": {
"description": {
"19": "迫击炮的次要伤害提升19%"
}
},
"rocketElementalDamage": {
"description": {
"19": "火箭的次要伤害提升19%"
}
},
"torpedoElementalDamage": {
"description": {
"19": "鱼雷的次要伤害提升19%"
}
},
"demicannonElementalDamage": {
"description": {
"19": "半加农炮的次要伤害提升19%"
}
},
"longGunElementalDamage": {
"description": {
"19": "长管炮的次要伤害提升提升19%"
}
},
"bombardAreaOfEffectRadius": {
"description": {
"1": "射石炮的范围效果半径增加10%"
}
},
"mortarAreaOfEffectRadius": {
"description": {
"1": "迫击炮的范围效果半径增加10%"
}
},
"springloaderAreaOfEffectRadius": {
"description": {
"1": "浮标的操作区域半径增加10%"
}
},
"demicannonMaximumRange": {
"description": {
"1": "半加农炮的最大射程增加10%"
}
},
"flamethrowerMaximumRange": {
"description": {
"1": "海洋之火的最大射程增加10%"
}
},
"mortarMaximumRange": {
"description": {
"1": "迫击炮的最大射程增加10%"
}
},
"rocketMaximumRange": {
"description": {
"1": "火箭炮的最大射程增加10%"
}
},
"torpedoMaximumRange": {
"description": {
"1": "鱼雷的最大射程增加10%"
}
},
"springloaderMaximumRange": {
"description": {
"1": "将弹射器武器的最大射程提升10%"
}
},
"overallMaximumRange": {
"description": {
"05": "所有武器最大射程提升5%"
}
},
"torpedoProjectileSpeed": {
"description": {
"15": "鱼雷的炮弹速度增加15%"
}
},
"bombardProjectileSpeed": {
"description": {
"15": "射石炮的炮弹速度增加15%"
}
},
"culverinProjectileSpeed": {
"description": {
"15": "长炮的炮弹速度增加15%"
}
},
"ballistaProjectileSpeed": {
"description": {
"15": "弩炮的炮弹速度增加15%"
}
},
"longGunProjectileSpeed": {
"description": {
"15": "长管炮的炮弹速度增加15%"
}
},
"overallProjectileSpeed": {
"description": {
"05": "所有武器炮弹速度增加5%,海洋之火与辅助武器除外"
}
},
"signalGong": {
"description": {
"general": "船员进攻后造成的伤害增加20%,持续30秒"
}
},
"ironCapstan": {
"description": {
"general": "受到的伤害减少15%,在停泊时使威胁生成增加100%"
}
},
"megaphone": {
"description": {
"general": "每次连续命中敌人时,装填时间降低0.5%,最高15%。该效果会在10秒后重置"
}
},
"ropeLocker": {
"description": {
"general": "将船帆调整为全员体力时,会将加速度提升至450%。触发此效果时会立即令船员体力消耗7%。"
}
},
"riggingStation": {
"description": {
"general": "船身生命值低于20%时,每秒恢复1%船身生命值"
}
},
"warDrums": {
"description": {
"general": "调整船帆时,防御体力消耗减少50%,装甲级别增加200"
}
},
"scopingStation": {
"description": {
"general": "命中320米以外目标将对其施加标记状态,带有标记状态的目标获得的弱点伤害增加100%"
}
},
"firstAidStation": {
"description": {
"general": "对船身生命值低于33%的船只,修理武器的维修量提升30%"
}
},
"scrapperStation": {
"description": {
"general": "船员进攻后回复8000船身生命值"
}
},
"munitionsMixer": {
"description": {
"general": "向敌方船只施加的进水和燃烧效果的持续时间增加100%,但它们造成的伤害减少20%。"
}
},
"gunnersQuadrant": {
"description": {
"general": "在至少160米范围内命中敌人弱点后,将使命中弱点时使用的武器的装填时间减少15%。该效果持续10秒。"
}
},
"waterTank": {
"description": {
"general": [
"防御时,使船员体力消耗减少50%。",
"体力恢复增加20%。"
]
}
},
"putrefying": {
"name": "腐烂",
"description": {
"general": "Releases toxic fumes for a short period upon impact, sapping the target's Crew Stamina based on 1% of the Toxic damage dealt"
}
},
"venemousVengeance": {
"name": "剧毒复仇",
"description": {
"general": [
"当你的船只在防御状态下受到攻击时,你的船只周围会释放出一个有毒的云团,造成5000毒药伤害并消耗船员体力,",
"冷却时间为10秒"
]
}
},
"riptide": {
"name": "激流",
"description": {
"general": "当目标进水时,增加50%的伤害,转化为严重伤害"
}
},
"toxicResistant": {
"name": "毒素抗性",
"description": {
"general": "带毒进攻造成的伤害与船员体力消耗降低50%"
}
},
"agileGuard": {
"name": "灵活防御",
"description": {
"general": "开始防御时的船员体力消耗降低40%"
}
},
"laPotenceSchematics": {
"description": {
"general": [
"对敌方船只造成的弱点伤害增加10%",
"武器命中时无视目标10%的剧毒抗性"
],
"1": [
"对敌舰弱点伤害提高10%",
"武器命中时无视目标10%的剧毒抗性"
]
}
},
"grilledCoconut": {
"description": {
"general": "将船员体力恢复40%"
}
},
"grilledFish": {
"description": {
"general": "将船员体力恢复40%"
}
},
"grilledPrimeCrocodile": {
"description": {
"general": "将船员体力恢复55%"
}
},
"tylosaurusSteak": {
"description": {
"general": "将船员体力恢复60%"
}
},
"grilledCrocodile": {
"description": {
"general": "将船员体力恢复50%"
}
},
"grilledHippo": {
"description": {
"general": "将船员体力恢复50%"
}
},
"grilledShark": {
"description": {
"general": "将船员体力恢复40%"
}
},
"grilledBanana": {
"description": {
"general": "将船员体力恢复40%"
}
},
"grilledBeef": {
"description": {
"general": "将船员体力恢复45%"
}
},
"grilledBread": {
"description": {
"general": "将船员体力恢复45%"
}
},
"grilledChicken": {
"description": {
"general": "将船员体力恢复45%"
}
},
"grilledDurian": {
"description": {
"general": "将船员体力恢复40%"
}
},
"grilledMutton": {
"description": {
"general": "将船员体力恢复45%"
}
},
"grilledPrimeHippo": {
"description": {
"general": "将船员体力恢复55%"
}
},
"grilledScrewpine": {
"description": {
"general": "将船员体力恢复40%"
}
},
"grilledVegetables": {
"description": {
"general": "将船员体力恢复45%"
}
},
"godrogodro": {
"description": {
"general": [
"调整船帆时的船员的调帆体力消耗减少30%",
"将修理用品效率提升10%",
"将体力恢复提升30%"
]
}
},
"trondroGasy": {
"description": {
"general": [
"将修理用品效率提升15%",
"开始防御时的防御体力消耗降低20%",
"将体力恢复提升30%"
]
}
},
"varyBeMenaka": {
"description": {
"general": [
"开始防御时的防御体力消耗降低30%",
"将修理用品效率提升10%",
"将体力恢复提升30%"
]
}
},
"ndiziNaNyama": {
"description": {
"general": [
"开始防御时的防御体力消耗降低30%",
"将防御强度提升20%",
"将体力恢复提升30%"
]
}
},
"ragout": {
"description": {
"general": [
"将防御强度提升30%",
"船员进攻伤害提升10%",
"将体力恢复提升50%"
]
}
},
"sateKambing": {
"description": {
"general": [
"调整船帆时的船员的调帆体力消耗减少30%",
"开始防御时的防御体力消耗降低20%",
"将体力恢复提升50%"
]
}
},
"bitterballen": {
"description": {
"general": [
"船员进攻伤害提升15%",
"将防御强度提升20%",
"将体力恢复提升50%"
]
}
},
"ronakoho": {
"description": {
"general": [
"船员进攻伤害提升15%",
"调整船帆时的船员的调帆体力消耗减少20%",
"将体力恢复提升50%"
]
}
},
"mchuziWaKuharibu": {
"description": {
"general": [
"将防御强度提升30%",
"开始防御时的防御体力消耗降低20%",
"将体力恢复提升50%"
]
}
},
"otakOtak": {
"description": {
"general": [
"船员进攻伤害提升15%",
"开始防御时的防御体力消耗降低20%",
"将体力恢复提升50%"
]
}
},
"artificer": {
"name": "能工巧匠",
"description": {
"general": [
"Consecutive weapon hits to targets increases Weapon Damage and Repair Amount by 2%, capping out at 30%. Resets if more than 11s pass between hits",
"辅助武器与附近友方船只的装填时间减少10%。",
"每装备一件修复型武器,修复型武器提供的船身生命值回复提升5%。"
]
}
},
"unsinkable": {
"name": "永不沉没",
"description": {
"general": "防御时,可抵消受到的进水影响的效果"
}
},
"ironPlastron": {
"name": "钢铁挡甲",
"description": {
"general": "鱼雷伤害降低30%,且防御时额外降低30%"
}
},
"crescendo": {
"name": "最强音",
"description": {
"general": [
"按住防御可为声波攻击充能,完成充能后可对周围防御的敌人造成最多7200伤害,",
"攻击范围最远可达150米"
]
}
},
"bloodAndGold": {
"name": "血与金",
"description": {
"general": "摧毁目标会为你的船只带来\"血与金\"状态,使武器和装甲提升25%,持续30秒"
}
},
"ricochet": {
"name": "跳弹",
"description": {
"general": "命中船只船身或结构后会反弹至一个附近目标,造成原始伤害75%的伤害。"
}
},
"toxic": {
"name": "剧毒",
"description": {
"2": "Adds 20% of damage as Toxic Damage",
"3": "Adds 30% of damage as Toxic Damage"
}
},
"homing": {
"name": "追踪",
"description": {
"general": "炮弹会追踪一个敌对目标"
}
},
"quickArming": {
"name": "快速武装",
"description": {
"general": "当目标距离超过65米时,鱼雷伤害提升150%"
}
},
"rocketArtillery": {
"name": "火箭炮",
"description": {
"general": "发射一连串共计10发的重型火箭,而不是多个小型火箭"
}
},
"dummySpringloader": {
"description": {
"1": [
"船员体力满时,弹射器武器的装填时间减少20%",
"受到的船帆撕裂效果时长减少25%",
"将要袭来的进水充能减少20%"
]
}
},
"fatanaStation": {
"description": {
"1": [
"火箭的次要伤害增加12%",
"将对建筑造成的伤害提升12%"
]
}
},
"tuningStation": {
"description": {
"1": [
"鱼雷的次要伤害增加20%",
"鱼雷的炮弹速度增加13%",
"处于非战斗状态时,每秒回复10%船员体力"
]
}
},
"dampened": {
"name": "抑制",
"description": {
"general": "燃烧效果的时长降低33%"
}
},
"hydrodynamic": {
"name": "流体动力学",
"description": {
"general": "每一节航行速度增加1.4%装甲"
}
},
"impenetrable": {
"name": "坚不可破",
"description": {
"general": "降低弱点伤害35%"
}
},
"raisedQuarterdeck": {
"description": {
"1": [
"来自敌方船只的将要遭受的进水伤害减少15%",
"来自敌方船只的将要袭来的进水充能减少10%"
]
}
},
"machinistStationRepair": {
"description": {
"1": [
"维修浮标的操作区域半径增加25%",
"维修浮标的维修量增加25%"
]
}
},
"buoyLocker": {
"description": {
"1": [
"活跃浮标的最大数量增加1",
"浮标的最大生命值增加25%",
"辅助武器的装填时间减少7%"
]
}
},
"brouwersPowderhouse": {
"description": {
"1": [
"迫击炮的范围效果半径增加10%",
"迫击炮的装填时间减少7%"
]
}
},
"maintainedArsenal": {
"description": {
"1": "将辅助武器伤害提升13%"
}
},
"compagnieScreens": {
"description": {
"general": [
"来自敌方船只的范围效果伤害减少20%",
"将要袭来的燃烧充能减少10%",
"将船身最大生命值提升5%。"
]
}
},
"medicineCabinet": {
"description": {
"general": [
"将剧毒攻击的船员体力消耗降低20%",
"在战斗中将体力回复提升8%",
"将最大体力提升5%"
]
}
},
"compagnieSpiritsLocker": {
"description": {
"general": [
"若因为进水、船帆撕裂或其他状态效果而变慢,开始防御时的船员体力消耗降低20%",
"将防御强度提升15%",
"已装备的装甲级别增加7%"
]
}
},
"secretCache": {
"description": {
"1": [
"船只受阻状态的效果减少15%。",
"将转向速度提升16%。",
"将加速度提升16%。"
]
}
},
"bombardMenuiserie": {
"description": {
"1": [
"将射石炮伤害提升10%",
"将对建筑造成的伤害提升8%",
"来自修复武器的维修量增加5%"
]
}
},
"cursedBanner": {
"description": {
"general": [
"将威胁生成提升10%",
"将辅助武器伤害提升7%",
"将船身最大生命值提升3%"
]
}
},
"lemariMakanan": {
"description": {
"1": [
"将船员体力回复速度提升13%。",
"将最大体力提升5%",
"将船帆撕裂充能速度提升3%"
]
}
},
"gunportsUpgrade": {
"name": "炮眼升级",
"description": {
"general": "可装备船首武器并解锁船尾炮眼。对舷侧武器的伤害和维修量提升25%"
}
},
"heavyArsenal": {
"name": "重型军火",
"description": {
"general": "可装备船头武器与辅助武器,并解锁船尾炮眼。对舷侧武器的伤害和维修量提升50%。"
}
},
"riverRat": {
"name": "水老鼠",
"description": {
"general": "提升在河流中的转向速度"
}
},
"jousting": {
"name": "一决高下",
"description": {
"general": "根据当前速度提升冲撞伤害(上限为150%)。冲撞目标可使其装甲降低300,持续30秒。"
}
},
"bedarUpgrade": {
"description": {
"1": [
"将基础船只等级提升至2",
"将船身生命值提升至38000",
"将防御强度提升至7600",
"新增「炮眼升级」能力"
],
"2": [
"将基础船只等级提升至3",
"将最高速度提升至10节",
"将整帆速度提升至15节",
"将陈设栏位提升至5"
],
"3": [
"将基础船只等级提升至4",
"将船身生命值提升至45000",
"将防御强度提升至9000",
"重型军火替换了炮眼升级"
],
"4": [
"将基础船只等级提升至5",
"将货物提升至58000",
"新增「水老鼠」能力"
],
"5": [
"将基础船只等级提升至7",
"将陈设栏位提升至6"
],
"6": [
"将基础船只等级提升至8",
"防御强度回复增加12.5%",
"新增「一决高下」能力"
],
"7": [
"将基础船只等级提升至9",
"将船身生命值提升至48200",
"将防御强度提升至9640",
"防御强度回复增加25%"
]
}
},
"stationsUpgrade": {
"name": "岗位升级",
"description": {
"general": "可装备船头武器。对舷侧武器的伤害和修理效果提升25%。"
}
},
"bigGuns": {
"name": "大杀器",
"description": {
"general": "可装备于船头武器和辅助武器。提升50%舷侧武器的伤害和维修量。"
}
},
"ironwill": {
"name": "钢铁意志",
"description": {
"general": "自身以及附近盟友的装甲级别增加300。"
}
},
"hulkUpgrade": {
"description": {
"1": [
"将基础船只等级提升至4",
"将船身生命值提升至40000",
"将防御强度提升至28000",
"新增「岗位升级」能力"
],
"2": [
"将最高速度提升至10节",
"将整帆速度提升至13节",
"将陈设栏位提升至5"
],
"3": [
"将基础船只等级提升至5",
"将船身生命值提升至58000",
"将防御强度提升至40600",
"大杀器替换了岗位升级"
],
"4": [
"将基础船只等级提升6",
"将货物提升至70000",
"新增「水老鼠」能力"
],
"5": [
"将基础船只等级提升至7",
"将陈设栏位提升至6"
],
"6": [
"将基础船只等级提升至8",
"防御强度回复增加12.5%",
"新增「钢铁意志」能力"
],
"7": [
"将基础船只等级提升至9",
"将船身生命值提升至62100",
"将防御强度提升至43470",
"防御强度回复增加25%"
]
}
},
"unsparing": {
"name": "毫不留情",
"description": {
"general": "修复后,将盟友的修复效果提升30%"
}
},
"cutterUpgrade": {
"description": {
"1": [
"将基础船只等级提升至3",
"将船身生命值提升至35000",
"将防御强度提升至7000",
"新增「炮眼升级」能力"
],
"2": [
"将基础船只等级提升至4",
"将最高速度提升至11节",
"将整帆速度提升至15节",
"将陈设栏位提升至5"
],
"3": [
"将基础船只等级提升至5",
"将船身生命值提升至46000",
"将防御强度提升至9200",
"重型军火替换了炮眼升级"
],
"4": [
"将基础船只等级提升6",
"将货物提升至68000",
"新增「水老鼠」能力"
],
"5": [
"将基础船只等级提升至7",
"将陈设栏位提升至6"
],
"6": [
"将基础船只等级提升至8",
"防御强度回复增加12.5%",
"新增「毫不留情」能力"
],
"7": [
"将基础船只等级提升至9",
"将船身生命值提升至49300",
"将防御强度提升至9860",
"防御强度回复增加25%"
]
}
},
"devouring": {
"name": "吞噬",
"description": {
"general": "使用燃烧命中目标时积蓄船帆撕裂"
}
},
"bargeUpgrade": {
"description": {
"1": [
"将基础船只等级提升至4",
"将船身生命值提升至36000",
"将防御强度提升至7200",
"新增「岗位升级」能力"
],
"2": [
"将最高速度提升至11节",
"将整帆速度提升至14节",
"将陈设栏位提升至5"
],
"3": [
"将基础船只等级提升至5",
"将船身生命值提升至46000",
"将防御强度提升至9200",
"大杀器替换了岗位升级"
],
"4": [
"将基础船只等级提升6",
"将货物提升至65000",
"新增「水老鼠」能力"
],
"5": [
"将基础船只等级提升至7",
"将陈设栏位提升至6"
],
"6": [
"将基础船只等级提升至8",
"防御强度回复增加12.5%",
"新增「吞噬」能力"
],
"7": [
"将基础船只等级提升至9",
"将船身生命值提升至49300",
"将防御强度提升至9860",
"防御强度回复增加25%"
]
}
},
"ruin": {
"name": "毁灭",
"description": {
"general": "爆炸伤害命中后,将敌方武器伤害降低20%"
}
},
"sloopUpgrade": {
"description": {
"1": [
"将船身生命值提升至37000",
"将防御强度提升至7400",
"新增「炮眼升级」能力"
],
"2": [
"将最高速度提升至11节",
"将整帆速度提升至14节",
"将陈设栏位提升至5"
],
"3": [
"将基础船只等级提升至5",
"将船身生命值提升至45000",
"将防御强度提升至9000",
"重型军火替换了炮眼升级"
],
"4": [
"将基础船只等级提升6",
"将货物提升至65000",
"新增「水老鼠」能力"
],
"5": [
"将基础船只等级提升至7",
"将陈设栏位提升至6"
],
"6": [
"将基础船只等级提升至8",
"防御强度回复增加12.5%",
"新增「摧毁」能力"
],
"7": [
"将基础船只等级提升至9",
"将船身生命值提升至48200",
"将防御强度提升至9640",
"防御强度回复增加25%"
]
}
},
"deepBlue": {
"name": "深蓝",
"description": {
"general": "提升海上的转向速度"
}
},
"padewakangSiegeUpgrade": {
"name": "破城",
"description": {
"general": "在半帆或停泊时,将爆炸型武器的武器伤害增加35%,装填时间降低15%。"
}
},
"padewakangUpgrade": {
"description": {
"1": [
"将船身生命值提升至43000",
"将防御强度提升至8600"
],
"2": [
"将基础船只等级提升至5",
"将货物提升至75000",
"将陈设栏位提升至5"
],
"3": [
"将最高速度提升至12节",
"将整帆速度提升至16节",
"新增「深蓝」能力"
],
"4": [
"将基础船只等级提升6",
"将船身生命值提升至48000",
"将防御强度提升至9600"
],
"5": [
"将基础船只等级提升至7",
"将陈设栏位提升至6"
],
"6": [
"将基础船只等级提升至8",
"防御强度回复增加12.5%",
"新增「围攻」能力"
],
"7": [
"将基础船只等级提升至9",
"将船身生命值提升至52800",
"将防御强度提升至10560",
"防御强度回复增加25%"
]
}
},
"vindictive": {
"name": "睚眦必报",
"description": {
"general": "防御伤害后,武器伤害提升20%,持续20秒"
}
},
"snowUpgrade": {
"description": {
"1": [
"将船身生命值提升至55000",
"将防御强度提升至27500"
],
"2": [
"将基础船只等级提升至5",
"将货物提升至85000",
"将陈设栏位提升至5"
],
"3": [
"将最高速度提升至11节",
"将整帆速度提升至14节",
"新增「深蓝」能力"
],
"4": [
"将基础船只等级提升6",
"将船身生命值提升至60000",
"将防御强度提升至30000"
],
"5": [
"将基础船只等级提升至7",
"将陈设栏位提升至6"
],
"6": [
"将基础船只等级提升至8",
"将船身生命值提升至66000",
"将防御强度提升至33000",
"新增「睚眦必报」能力"
],
"7": [
"将基础船只等级提升至9",
"将船身生命值提升至79200",
"将防御强度提升至39600"
]
}
},
"headstrong": {
"name": "顽固",
"description": {
"general": "根据当前速度提升冲撞伤害(上限为80%)。如果目标处于进水状态,则冲撞目标时对其造成额外7000伤害。"
}
},
"brigantineUpgrade": {
"description": {
"1": [
"将船身生命值提升至43000",
"将防御强度提升至8600"
],
"2": [
"将基础船只等级提升至5",
"将货物提升至60000"
],
"3": [
"将最高速度提升至13节",
"将整帆速度提升至20节",
"新增「深蓝」能力"
],
"4": [
"将基础船只等级提升6",
"将船身生命值提升至45000",
"将防御强度提升至9000"
],
"5": [
"将基础船只等级提升至7",
"将陈设栏位提升至6"
],
"6": [
"将基础船只等级提升至8",
"防御强度回复增加12.5%",
"新增「顽固」能力"
],
"7": [
"将基础船只等级提升至9",
"将船身生命值提升至49500",
"将防御强度提升至9900",
"防御强度回复增加25%"
]
}
},
"firebug": {
"name": "萤火虫",
"description": {
"general": [
"燃烧造成的伤害提升100%,但持续时间仅为原先的50%。",
"火焰武器装填时间降低12%。"
]
}
},
"sambukUpgrade": {
"description": {
"1": [
"将船身生命值提升至40000",
"将防御强度提升至8000"
],
"2": [
"将基础船只等级提升至5",
"将货物提升至75000"
],
"3": [
"将最高速度提升至12节",
"将整帆速度提升至16节",
"新增「深蓝」能力"
],
"4": [
"将基础船只等级提升6",
"将船身生命值提升至45000",
"将防御强度提升至9000"
],
"5": [
"将基础船只等级提升至7",
"将陈设栏位提升至6"
],
"6": [
"将基础船只等级提升至8",
"防御强度回复增加12.5%",
"新增「荧火虫」能力"
],
"7": [
"将基础船只等级提升至9",
"将船身生命值提升至49500",
"将防御强度提升至9900",
"防御强度回复增加25%"
]
}
},
"mend": {
"name": "修修补补",
"description": {
"general": "对船身生命住低于33%的船只,修复武器的维修量提升40%"
}
},
"barqueUpgrade": {
"description": {
"1": [
"将船身生命值提升至41000",
"将防御强度提升至8200"
],
"2": [
"将基础船只等级提升至5",
"将货物提升至80000"
],
"3": [
"将最高速度提升至12节",
"将整帆速度提升至17节",
"新增「深蓝」能力"
],
"4": [
"将基础船只等级提升6",
"将船身生命值提升至46000",
"将防御强度提升至9200"
],
"5": [
"将基础船只等级提升至7",
"将陈设栏位提升至6"
],
"6": [
"将基础船只等级提升至8",
"防御强度回复增加12.5%",
"新增「修修补补」能力"
],
"7": [
"将基础船只等级提升至9",
"将船身生命值提升至50600",
"将防御强度提升至10120",
"防御强度回复增加25%"
]
}
},
"evolved": {
"name": "更新换代",
"description": {
"general": [
"With non-offensive Auxiliary Weapons equipped, restores own Severe Damage by 0.4% and Brace Strength by 2% per second",
"With offensive Auxiliary Weapons equipped, increases Weapon Damage by 20%, as well as for nearby friendly ships"
]
}
},
"brigUpgrade": {
"description": {
"1": [
"将船身生命值提升至40000",
"将防御强度提升至8000"
],
"2": [
"将基础船只等级提升至5",
"将货物提升至75000"
],
"3": [
"将最高速度提升至13节",
"将整帆速度提升至18节",
"新增「深蓝」能力"
],
"4": [
"将基础船只等级提升6",
"将船身生命值提升至45000",
"将防御强度提升至9000"
],
"5": [
"将基础船只等级提升至7",
"将陈设栏位提升至6"
],
"6": [
"将基础船只等级提升至8",
"防御强度回复增加12.5%",
"新增「更新换代」能力"
],
"7": [
"将基础船只等级提升至9",
"将船身生命值提升至49500",
"将防御强度提升至9900",
"防御强度回复增加25%"
]
}
},
"boatswainsToll": {
"description": {
"1": [
"将船员进攻伤害提升7%",
"船员进攻的充能速度增加6%",
"处于非战斗状态时,每秒回复5%船员体力"
]
}
},
"scupperStation": {
"description": {
"1": [
"在进水的效果下,减少船员体力消耗,调整船帆时则减少15%",
"在进水的效果下,减少船员体力消耗,防御时则减少10%"
]
}
},
"waterFlask": {
"description": {
"general": "将航行速度提升10%"
}
},
"waterBarrel": {
"description": {
"general": "将航行速度提升15%"
}
},
"teulingsCoffee": {
"description": {
"general": "将航行速度提升15%"
}
},
"zongZi": {
"description": {
"general": [
"调整船帆时的船员的调帆体力消耗减少20%",
"将体力恢复提升50%",
"装填速度+5%。"
]
}
},
"rumFruitcake": {
"description": {
"general": [
"调整船帆时的船员的调帆体力消耗减少20%",
"将体力恢复提升30%",
"装填速度+5%。"
]
}
},
"teulingsSpecialSteakDinner": {
"description": {
"general": [
"开始防御时的防御体力消耗降低30%",
"调整船帆时的船员的调帆体力消耗减少20%",
"将体力恢复提升30%"
]
}
},
"mermaidsTears": {
"description": {
"general": [
"格挡减伤效果恢复50%",
"将体力恢复提升10%"
]
}
},
"darkNStormy": {
"description": {
"general": [
"将修理物品效率提升50%",
"将体力恢复提升10%"
]
}
},
"scallyGrog": {
"description": {
"general": [
"开始防御时的防御体力消耗降低50%",
"将体力恢复提升10%"
]
}
},
"bloodyAnnie": {
"description": {
"general": [
"将船员进攻伤害提升50%",
"将体力恢复提升10%"
]
}
},
"lestarisMeat": {
"description": {
"general": "将船员体力恢复40%"
}
},
"grilledLestariMeat": {
"description": {
"general": "将船员体力恢复60%"
}
},
"leatherFashioningStation": {
"description": {
"1": [
"来自敌方船只的燃烧伤害减少15%",
"来自敌方船只的将要袭来的燃烧充能减少12%",
"受到的燃烧效果时长减少10%"
]
}
},
"incinerate": {
"name": "焚烧",
"description": {
"general": "部署的浮标会在被摧毁时燃爆,造成300伤害,并立即使目标陷入燃烧状态"
}
},
"lestariTrophy": {
"description": {
"general": [
"将船员进攻伤害提升7%",
"将载重上限提升8%。",
"将加速度提升14%。"
]
}
},
"hubacTuningRack": {
"description": {
"general": [
"鱼雷的最大射程增加14%",
"为鱼雷武器的解除保险距离减少25%",
"鱼雷的炮弹速度增加10%"
]
}
},
"machinistStationMines": {
"description": {
"1": [
"将雷区浮标伤害提升20%",
"雷场浮标的操作区域半径增加20%"
]
}
},
"sharedSupply": {
"name": "资源共享",
"description": {
"general": "命中一艘友军船只后还能修复最近的友军船只,修复量为原本修复量的75%"
}
},
"deluge": {
"name": "溢水",
"description": {
"general": "有15%几率造成2500严重伤害。当目标船只拥有进水状态效果时,此几率"
}
},
"taunting": {
"name": "嘲讽",
"description": {
"general": "命中目标可立即施加被嘲讽状态状态效果"
}
},
"spitefulSpikesStation": {
"description": {
"general": [
"命中目标弱点有40%几率使其受到的任何来源的所有维修效果在15秒内降低75%",
"辅助武器的弱点伤害提升15%",
"辅助武器的装填时间减少7%"
]
}
},
"emergencySails": {
"description": {
"general": [
"在400米范围内追击敌船时,整帆速度提升10%",
"在400米范围内敌船时,船帆撕裂状态效果的充能速度提升10%"
]
}
},
"lightningStream": {
"name": "蓄能电流",
"description": {
"general": [
"防御可蓄能并发动闪电攻击,最多可串联4个目标,最多对每个目标造成1850的电击伤害。",
"防御的蓄能时间越长,攻击就越强大,闪电攻击范围也会越广。"
]
}
},
"provoking": {
"name": "挑衅",
"description": {
"general": "命中目标的攻击可使被嘲讽状态效果延长"
}
},
"heavensWrath": {
"name": "天谴",
"description": {
"general": "如果目标受到雷暴状态效果影响,攻击有15%几率召唤一次毁灭性的雷击,造成1500电击伤害"
}
},
"eighteenStrikes": {
"name": "十八连击",
"description": {
"general": [
"在单次弹幕中命中18发攻击能够立即造成1888燃烧伤害。",
"目标带有燃烧状态效果时,此效果造成200%伤害。"
]
}
},
"unrelentingDrill": {
"name": "无情铁钻",
"description": {
"general": "发射一枚沿直线行进的钻头弩箭,能穿透多个目标。钻头弩箭命中第一个目标后,会对后续目标造成额外50%的伤害。"
}
},
"longDraw": {
"name": "加长蓄力",
"description": {
"general": "该武器可蓄力,最多增加320%伤害和900米射程。"
}
},
"revile": {
"name": "斥责谩骂",
"description": {
"general": "在防御期间受到的每一击都会在进攻敌人身上产生被嘲讽状态效果"
}
},
"gloat": {
"name": "幸灾乐祸",
"description": {
"general": "每有一个拥有被嘲讽状态效果敌人主动瞄准你的船,防御强度回复提升100%,上限为10艘敌方船只"
}
},
"electric": {
"name": "电击",
"description": {
"1": "施加10%的电击伤害",
"2": "施加20%的电击伤害",
"3": "施加30%的电击伤害",
"4": "施加40%的剧毒伤害"
}
},
"organHarvestingStation": {
"description": {
"general": [
"玩家船只的船身生命值每降低20%,火箭伤害就增加5%",
"火箭的次要伤害增加10%",
"火箭的装填时间减少5%"
]
}
},
"bracedGunwales": {
"description": {
"general": [
"停泊时受到的次要伤害降低20%",
"抛锚时将减速度提升75%"
]
}
},
"lestariStew": {
"description": {
"general": [
"将船员进攻伤害提升10%",
"调整船帆时的船员的调帆体力消耗减少30%",
"将体力恢复提升30%"
]
}
},
"firstMatesLedger": {
"description": {
"general": [
"使用船员进攻命中目标后恢复15%严重损伤",
"每次使用船员能力后,船员体力回复在10秒内提升10%",
"将船员能力范围提升5%"
]
}
},
"kinckelsLaboratory": {
"description": {
"1": [
"迫击炮的范围效果半径增加5%",
"已装备装甲的装甲级别增加5%",
"将对建筑造成的伤害提升5%"
]
}
},
"shellPackingStation": {
"description": {
"general": [
"将射石炮的范围效果半径提升5%",
"将射石炮武器的装填时间减少5%"
]
}
},
"densityFurnace": {
"description": {
"general": [
"将目标上进水状态效果的充能速度提升12%",