UNPKG

@skullandbonestools/snbdata

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Inofficial data package for the Skull and Bones game by Ubisoft.

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{ "perks": { "tearing": { "name": "撕裂", "description": { "1": "击中船帆时,伤害提升25%", "2": "击中船帆时,伤害提升50%", "3": "击中船帆时,伤害提升75%" } }, "piercing": { "name": "穿透", "description": { "1": [ "增加10%的伤害,转化为穿透伤害", "弱点伤害提升50%" ], "2": [ "增加20%的伤害,转化为穿透伤害", "弱点伤害提升75%" ], "3": [ "增加30%的伤害,转化为穿透伤害", "弱点伤害提升100%" ] } }, "raider": { "name": "掠夺者", "description": { "general": "弱点状态的充能速度提升50%" } }, "flooding": { "name": "进水", "description": { "1": "增加10%的伤害,转化为进水伤害", "2": "增加20%的伤害,转化为进水伤害", "3": "增加30%的伤害,转化为进水伤害" } }, "burning": { "name": "火焰型", "description": { "1": "增加10%的伤害,转化为燃烧伤害", "2": "增加20%的伤害,转化为燃烧伤害", "3": "增加30%的伤害,转化为燃烧伤害" } }, "repair": { "name": "修复", "description": { "general": "为一艘友军船只回复更少船身生命值", "2": "为一艘友军船只回复更多船身生命值" } }, "mastBreaker": { "name": "桅杆破坏者", "description": { "general": "施加帆布撕裂效果后,可造成7000伤害" } }, "explosive": { "name": "爆炸", "description": { "1": "在30米爆破范围内,增加10%伤害,转化为爆炸伤害", "2": "在35米爆破范围内,增加20%伤害,转化为爆炸伤害", "3": "在40米爆破范围内,增加30%伤害,转化为爆炸伤害" } }, "repairBomb": { "name": "维修炸弹", "description": { "general": "为一艘35米爆破范围内的友军船只回复船身生命值。" } }, "siege": { "name": "破城", "description": { "general": "将对建筑造成的伤害提升50%。" } }, "unison": { "name": "齐射", "description": { "general": "同一四分仪上的所有武器可同时开火。" } }, "arming": { "name": "武装", "description": { "general": "当目标距离超过85米时,鱼雷伤害提升150%。" } }, "cataclysmic": { "name": "灾变", "description": { "general": "每次同时造成额外0%伤害。" } }, "draw": { "name": "蓄力", "description": { "general": [ "该武器可通过蓄力来达到更高的伤害与射程。", "在最大蓄力下,伤害可提升至300%,射程可增加至900米。" ] } }, "doubleDraw": { "name": "双倍蓄力", "description": { "general": [ "该武器的蓄力时间可延长一倍,以达到更高的伤害与射程。", "在最大蓄力下,伤害可提升至300%,射程可增加至1150米。" ] } }, "superheated": { "name": "过热", "description": { "general": "集中攻击同一目标时,伤害量会不断增加" } }, "blast": { "name": "爆破", "description": { "general": "在50米爆破范围内,增加15%伤害,转化为爆炸伤害" } }, "repairBlast": { "name": "维修爆破", "description": { "general": "为一艘50米爆破范围内的友军船只回复船身生命值" } }, "rampart": { "name": "壁垒", "description": { "general": "受到的冲撞伤害降低75%" } }, "sealing": { "name": "密封", "description": { "general": "进水效果的伤害降低28%" } }, "resolute": { "name": "决意", "description": { "general": "当船身生命值低于33%时,受到的伤害减少40%" } }, "amalgamate": { "name": "合并", "description": { "general": [ "已防御伤害的15%能够转化用于恢复船身生命值。", "此效果仅在防御结束后发生" ] } }, "restoration": { "name": "复原", "description": { "general": "每秒回复100点严重伤害" } }, "hunter": { "name": "猎手", "description": { "general": "保留猎取的野生动物材料。" } }, "outOfSight": { "name": "视野死角", "description": { "general": "比你更大的船只对你的侦察能力降低40%。" } }, "lancer": { "name": "枪骑兵", "description": { "general": [ "撞击伤害提升25%,在300米范围内追击敌方船只时速度额外提升。", "冲撞敌方船只时对其施加进水状态效果,并使其装填时间提升30%,持续30秒。" ] } }, "ironclad": { "name": "钢铁甲壳", "description": { "general": [ "Set sail with 5 stacks of Plating and lose a stack of Plating when Hull Health decreases on receiving hits. Each stack of Plating increases Armor Rating by 100", "Gains a stack of Plating every 10s up to 5 stacks and increases weapon damage by 1% per 50 total Armor Rating (capped at 50%)" ] } }, "unburden": { "name": "轻装上阵", "description": { "general": [ "严重伤害每秒回复0.4%,船身生命值每秒回复0.4%。", "修复目标周围100米半径范围内的所有友方船只船身生命值回复2%。", "使用修复型武器时,每艘友方船只的船身生命值回复额外提升60%。", "每装备一件修复型武器,修复型武器提供的船身生命值回复提升5%。" ] } }, "wildfire": { "name": "野火", "description": { "general": [ "对一艘船只施加燃烧效果时,其附近125米半径范围内的其他所有敌人也将获得相同效果。", "武器伤害提升35%。", "燃烧伤害会将燃烧的充能速度提升175%。" ] } }, "outburst": { "name": "大爆发", "description": { "general": [ "爆炸型攻击有50%几率触发爆炸,在150米爆破范围内造成1500伤害。", "对建筑造成的伤害提升40%,爆炸伤害提升15%。" ] } }, "detonate": { "name": "引爆", "description": { "general": [ "爆炸型攻击有70%几率触发爆炸,在125米爆破范围内造成1000伤害。如果目标船只处于燃烧状态,则每次爆炸型攻击有100%几率触发额外爆炸。", "对建筑造成的伤害提升50%,武器伤害半径提升12%。" ] } }, "tenacity": { "name": "不屈不挠", "description": { "general": [ "防御时防御强度每秒回复5%。", "防御强度提升150%,防御强度恢复提升100%。" ] } }, "bullhorn": { "name": "牛角", "description": { "general": [ "冲撞伤害提升45%,在300米范围内追击敌方船只时速度额外提升。", "进水型武器伤害提升20%,对进水目标造成的武器伤害伤害额外提升20%" ] } }, "scorched": { "name": "焚烧殆尽", "description": { "general": [ "对敌方船只施加燃烧效果时造成5000燃烧伤害,并对150米范围内的敌人施加燃烧。", "对拥有燃烧效果的船只的伤害提升30%。" ] } }, "revitalized": { "name": "焕活", "description": { "general": [ "严重伤害每秒回复0.4%,船身生命值每秒回复0.4%,附近的友方船只也会获得同等回复效果。", "使用修复型武器时,友方船只的船员体力回复15%、严重伤害回复10%,船身生命值额外回复60%。", "每装备一件修复型武器,修复型武器提供的船身生命值回复提升5%。" ] } }, "refortify": { "name": "巩固", "description": { "general": "使用修理用品后,施加巩固效果,持续12秒,同时装甲提升35%" } }, "lootFromHarvesting": { "description": { "1": "增加采集所得的战利品" } }, "cargoCapacity": { "description": { "1": "将载重上限提升10%" } }, "repairSevereDmgOfHullOutOfCombat": { "description": { "1": "处于非战斗状态时,每秒回复1%严重伤害" } }, "maximumHull": { "description": { "05": "将船身最大生命值提升5%。" } }, "floodingDuration": { "description": { "1": "敌方船只的进水效果持续时间增加10%" } }, "repairAmountFromRepairWeapons": { "description": { "1": "来自修复武器的维修量增加6%" } }, "crewAttackChargeSpeed": { "description": { "1": "船员进攻的充能速度增加10%" } }, "crewAttackDamage": { "description": { "1": "将船员进攻伤害提升10%。" } }, "ablazeDamage": { "description": { "1": "对带有燃烧效果的敌方船只造成的伤害增加10%" } }, "ablazeChargingSpeed": { "description": { "1": "敌方船只的燃烧效果的充能速度增加10%" } }, "ablazeDuration": { "description": { "1": "敌方船只的燃烧效果持续时间增加10%" } }, "tornSailsDuration": { "description": { "1": "敌方船只的船帆撕裂效果持续时间增加20%" } }, "threatGeneration": { "description": { "05": "将威胁生成提升5%。" } }, "structureDamage": { "description": { "15": "将对建筑造成的伤害提升15%。" } }, "frontWeaponDamage": { "description": { "1": "将船头武器伤害提升10%。" } }, "rammingDamage": { "description": { "25": "将冲撞伤害提升25%。" } }, "portWeaponDamage": { "description": { "1": "将左舷武器伤害提升10%。" } }, "starboardWeaponDamage": { "description": { "1": "将右舷武器伤害提升10%。" } }, "auxiliaryDamage": { "description": { "1": "将辅助武器伤害提升10%。" } }, "ballistaElementalDamage": { "description": { "19": "弩炮的次要伤害提升19%" } }, "bombardElementalDamage": { "description": { "19": "射石炮的次要伤害提升19%" } }, "culverinElementalDamage": { "description": { "19": "长炮的次要伤害提升19%" } }, "flamethrowerElementalDamage": { "description": { "19": "海洋之火的次要伤害提升19%" } }, "mortarElementalDamage": { "description": { "19": "迫击炮的次要伤害提升19%" } }, "rocketElementalDamage": { "description": { "19": "火箭的次要伤害提升19%" } }, "torpedoElementalDamage": { "description": { "19": "鱼雷的次要伤害提升19%" } }, "demicannonElementalDamage": { "description": { "19": "半加农炮的次要伤害提升19%" } }, "longGunElementalDamage": { "description": { "19": "长管炮的次要伤害提升提升19%" } }, "bombardAreaOfEffectRadius": { "description": { "1": "射石炮的范围效果半径增加10%" } }, "mortarAreaOfEffectRadius": { "description": { "1": "迫击炮的范围效果半径增加10%" } }, "springloaderAreaOfEffectRadius": { "description": { "1": "浮标的操作区域半径增加10%" } }, "demicannonMaximumRange": { "description": { "1": "半加农炮的最大射程增加10%" } }, "flamethrowerMaximumRange": { "description": { "1": "海洋之火的最大射程增加10%" } }, "mortarMaximumRange": { "description": { "1": "迫击炮的最大射程增加10%" } }, "rocketMaximumRange": { "description": { "1": "火箭炮的最大射程增加10%" } }, "torpedoMaximumRange": { "description": { "1": "鱼雷的最大射程增加10%" } }, "springloaderMaximumRange": { "description": { "1": "将弹射器武器的最大射程提升10%" } }, "overallMaximumRange": { "description": { "05": "所有武器最大射程提升5%" } }, "torpedoProjectileSpeed": { "description": { "15": "鱼雷的炮弹速度增加15%" } }, "bombardProjectileSpeed": { "description": { "15": "射石炮的炮弹速度增加15%" } }, "culverinProjectileSpeed": { "description": { "15": "长炮的炮弹速度增加15%" } }, "ballistaProjectileSpeed": { "description": { "15": "弩炮的炮弹速度增加15%" } }, "longGunProjectileSpeed": { "description": { "15": "长管炮的炮弹速度增加15%" } }, "overallProjectileSpeed": { "description": { "05": "所有武器炮弹速度增加5%,海洋之火与辅助武器除外" } }, "signalGong": { "description": { "general": "船员进攻后造成的伤害增加20%,持续30秒" } }, "ironCapstan": { "description": { "general": "受到的伤害减少15%,在停泊时使威胁生成增加100%" } }, "megaphone": { "description": { "general": "每次连续命中敌人时,装填时间降低0.5%,最高15%。该效果会在10秒后重置" } }, "ropeLocker": { "description": { "general": "将船帆调整为全员体力时,会将加速度提升至450%。触发此效果时会立即令船员体力消耗7%。" } }, "riggingStation": { "description": { "general": "船身生命值低于20%时,每秒恢复1%船身生命值" } }, "warDrums": { "description": { "general": "调整船帆时,防御体力消耗减少50%,装甲级别增加200" } }, "scopingStation": { "description": { "general": "命中320米以外目标将对其施加标记状态,带有标记状态的目标获得的弱点伤害增加100%" } }, "firstAidStation": { "description": { "general": "对船身生命值低于33%的船只,修理武器的维修量提升30%" } }, "scrapperStation": { "description": { "general": "船员进攻后回复8000船身生命值" } }, "munitionsMixer": { "description": { "general": "向敌方船只施加的进水和燃烧效果的持续时间增加100%,但它们造成的伤害减少20%。" } }, "gunnersQuadrant": { "description": { "general": "在至少160米范围内命中敌人弱点后,将使命中弱点时使用的武器的装填时间减少15%。该效果持续10秒。" } }, "waterTank": { "description": { "general": [ "防御时,使船员体力消耗减少50%。", "体力恢复增加20%。" ] } }, "putrefying": { "name": "腐烂", "description": { "general": "Releases toxic fumes for a short period upon impact, sapping the target's Crew Stamina based on 1% of the Toxic damage dealt" } }, "venemousVengeance": { "name": "剧毒复仇", "description": { "general": [ "当你的船只在防御状态下受到攻击时,你的船只周围会释放出一个有毒的云团,造成5000毒药伤害并消耗船员体力,", "冷却时间为10秒" ] } }, "riptide": { "name": "激流", "description": { "general": "当目标进水时,增加50%的伤害,转化为严重伤害" } }, "toxicResistant": { "name": "毒素抗性", "description": { "general": "带毒进攻造成的伤害与船员体力消耗降低50%" } }, "agileGuard": { "name": "灵活防御", "description": { "general": "开始防御时的船员体力消耗降低40%" } }, "laPotenceSchematics": { "description": { "general": [ "对敌方船只造成的弱点伤害增加10%", "武器命中时无视目标10%的剧毒抗性" ], "1": [ "对敌舰弱点伤害提高10%", "武器命中时无视目标10%的剧毒抗性" ] } }, "grilledCoconut": { "description": { "general": "将船员体力恢复40%" } }, "grilledFish": { "description": { "general": "将船员体力恢复40%" } }, "grilledPrimeCrocodile": { "description": { "general": "将船员体力恢复55%" } }, "tylosaurusSteak": { "description": { "general": "将船员体力恢复60%" } }, "grilledCrocodile": { "description": { "general": "将船员体力恢复50%" } }, "grilledHippo": { "description": { "general": "将船员体力恢复50%" } }, "grilledShark": { "description": { "general": "将船员体力恢复40%" } }, "grilledBanana": { "description": { "general": "将船员体力恢复40%" } }, "grilledBeef": { "description": { "general": "将船员体力恢复45%" } }, "grilledBread": { "description": { "general": "将船员体力恢复45%" } }, "grilledChicken": { "description": { "general": "将船员体力恢复45%" } }, "grilledDurian": { "description": { "general": "将船员体力恢复40%" } }, "grilledMutton": { "description": { "general": "将船员体力恢复45%" } }, "grilledPrimeHippo": { "description": { "general": "将船员体力恢复55%" } }, "grilledScrewpine": { "description": { "general": "将船员体力恢复40%" } }, "grilledVegetables": { "description": { "general": "将船员体力恢复45%" } }, "godrogodro": { "description": { "general": [ "调整船帆时的船员的调帆体力消耗减少30%", "将修理用品效率提升10%", "将体力恢复提升30%" ] } }, "trondroGasy": { "description": { "general": [ "将修理用品效率提升15%", "开始防御时的防御体力消耗降低20%", "将体力恢复提升30%" ] } }, "varyBeMenaka": { "description": { "general": [ "开始防御时的防御体力消耗降低30%", "将修理用品效率提升10%", "将体力恢复提升30%" ] } }, "ndiziNaNyama": { "description": { "general": [ "开始防御时的防御体力消耗降低30%", "将防御强度提升20%", "将体力恢复提升30%" ] } }, "ragout": { "description": { "general": [ "将防御强度提升30%", "船员进攻伤害提升10%", "将体力恢复提升50%" ] } }, "sateKambing": { "description": { "general": [ "调整船帆时的船员的调帆体力消耗减少30%", "开始防御时的防御体力消耗降低20%", "将体力恢复提升50%" ] } }, "bitterballen": { "description": { "general": [ "船员进攻伤害提升15%", "将防御强度提升20%", "将体力恢复提升50%" ] } }, "ronakoho": { "description": { "general": [ "船员进攻伤害提升15%", "调整船帆时的船员的调帆体力消耗减少20%", "将体力恢复提升50%" ] } }, "mchuziWaKuharibu": { "description": { "general": [ "将防御强度提升30%", "开始防御时的防御体力消耗降低20%", "将体力恢复提升50%" ] } }, "otakOtak": { "description": { "general": [ "船员进攻伤害提升15%", "开始防御时的防御体力消耗降低20%", "将体力恢复提升50%" ] } }, "artificer": { "name": "能工巧匠", "description": { "general": [ "Consecutive weapon hits to targets increases Weapon Damage and Repair Amount by 2%, capping out at 30%. Resets if more than 11s pass between hits", "辅助武器与附近友方船只的装填时间减少10%。", "每装备一件修复型武器,修复型武器提供的船身生命值回复提升5%。" ] } }, "unsinkable": { "name": "永不沉没", "description": { "general": "防御时,可抵消受到的进水影响的效果" } }, "ironPlastron": { "name": "钢铁挡甲", "description": { "general": "鱼雷伤害降低30%,且防御时额外降低30%" } }, "crescendo": { "name": "最强音", "description": { "general": [ "按住防御可为声波攻击充能,完成充能后可对周围防御的敌人造成最多7200伤害,", "攻击范围最远可达150米" ] } }, "bloodAndGold": { "name": "血与金", "description": { "general": "摧毁目标会为你的船只带来\"血与金\"状态,使武器和装甲提升25%,持续30秒" } }, "ricochet": { "name": "跳弹", "description": { "general": "命中船只船身或结构后会反弹至一个附近目标,造成原始伤害75%的伤害。" } }, "toxic": { "name": "剧毒", "description": { "2": "Adds 20% of damage as Toxic Damage", "3": "Adds 30% of damage as Toxic Damage" } }, "homing": { "name": "追踪", "description": { "general": "炮弹会追踪一个敌对目标" } }, "quickArming": { "name": "快速武装", "description": { "general": "当目标距离超过65米时,鱼雷伤害提升150%" } }, "rocketArtillery": { "name": "火箭炮", "description": { "general": "发射一连串共计10发的重型火箭,而不是多个小型火箭" } }, "dummySpringloader": { "description": { "1": [ "船员体力满时,弹射器武器的装填时间减少20%", "受到的船帆撕裂效果时长减少25%", "将要袭来的进水充能减少20%" ] } }, "fatanaStation": { "description": { "1": [ "火箭的次要伤害增加12%", "将对建筑造成的伤害提升12%" ] } }, "tuningStation": { "description": { "1": [ "鱼雷的次要伤害增加20%", "鱼雷的炮弹速度增加13%", "处于非战斗状态时,每秒回复10%船员体力" ] } }, "dampened": { "name": "抑制", "description": { "general": "燃烧效果的时长降低33%" } }, "hydrodynamic": { "name": "流体动力学", "description": { "general": "每一节航行速度增加1.4%装甲" } }, "impenetrable": { "name": "坚不可破", "description": { "general": "降低弱点伤害35%" } }, "raisedQuarterdeck": { "description": { "1": [ "来自敌方船只的将要遭受的进水伤害减少15%", "来自敌方船只的将要袭来的进水充能减少10%" ] } }, "machinistStationRepair": { "description": { "1": [ "维修浮标的操作区域半径增加25%", "维修浮标的维修量增加25%" ] } }, "buoyLocker": { "description": { "1": [ "活跃浮标的最大数量增加1", "浮标的最大生命值增加25%", "辅助武器的装填时间减少7%" ] } }, "brouwersPowderhouse": { "description": { "1": [ "迫击炮的范围效果半径增加10%", "迫击炮的装填时间减少7%" ] } }, "maintainedArsenal": { "description": { "1": "将辅助武器伤害提升13%" } }, "compagnieScreens": { "description": { "general": [ "来自敌方船只的范围效果伤害减少20%", "将要袭来的燃烧充能减少10%", "将船身最大生命值提升5%。" ] } }, "medicineCabinet": { "description": { "general": [ "将剧毒攻击的船员体力消耗降低20%", "在战斗中将体力回复提升8%", "将最大体力提升5%" ] } }, "compagnieSpiritsLocker": { "description": { "general": [ "若因为进水、船帆撕裂或其他状态效果而变慢,开始防御时的船员体力消耗降低20%", "将防御强度提升15%", "已装备的装甲级别增加7%" ] } }, "secretCache": { "description": { "1": [ "船只受阻状态的效果减少15%。", "将转向速度提升16%。", "将加速度提升16%。" ] } }, "bombardMenuiserie": { "description": { "1": [ "将射石炮伤害提升10%", "将对建筑造成的伤害提升8%", "来自修复武器的维修量增加5%" ] } }, "cursedBanner": { "description": { "general": [ "将威胁生成提升10%", "将辅助武器伤害提升7%", "将船身最大生命值提升3%" ] } }, "lemariMakanan": { "description": { "1": [ "将船员体力回复速度提升13%。", "将最大体力提升5%", "将船帆撕裂充能速度提升3%" ] } }, "gunportsUpgrade": { "name": "炮眼升级", "description": { "general": "可装备船首武器并解锁船尾炮眼。对舷侧武器的伤害和维修量提升25%" } }, "heavyArsenal": { "name": "重型军火", "description": { "general": "可装备船头武器与辅助武器,并解锁船尾炮眼。对舷侧武器的伤害和维修量提升50%。" } }, "riverRat": { "name": "水老鼠", "description": { "general": "提升在河流中的转向速度" } }, "jousting": { "name": "一决高下", "description": { "general": "根据当前速度提升冲撞伤害(上限为150%)。冲撞目标可使其装甲降低300,持续30秒。" } }, "bedarUpgrade": { "description": { "1": [ "将基础船只等级提升至2", "将船身生命值提升至38000", "将防御强度提升至7600", "新增「炮眼升级」能力" ], "2": [ "将基础船只等级提升至3", "将最高速度提升至10节", "将整帆速度提升至15节", "将陈设栏位提升至5" ], "3": [ "将基础船只等级提升至4", "将船身生命值提升至45000", "将防御强度提升至9000", "重型军火替换了炮眼升级" ], "4": [ "将基础船只等级提升至5", "将货物提升至58000", "新增「水老鼠」能力" ], "5": [ "将基础船只等级提升至7", "将陈设栏位提升至6" ], "6": [ "将基础船只等级提升至8", "防御强度回复增加12.5%", "新增「一决高下」能力" ], "7": [ "将基础船只等级提升至9", "将船身生命值提升至48200", "将防御强度提升至9640", "防御强度回复增加25%" ] } }, "stationsUpgrade": { "name": "岗位升级", "description": { "general": "可装备船头武器。对舷侧武器的伤害和修理效果提升25%。" } }, "bigGuns": { "name": "大杀器", "description": { "general": "可装备于船头武器和辅助武器。提升50%舷侧武器的伤害和维修量。" } }, "ironwill": { "name": "钢铁意志", "description": { "general": "自身以及附近盟友的装甲级别增加300。" } }, "hulkUpgrade": { "description": { "1": [ "将基础船只等级提升至4", "将船身生命值提升至40000", "将防御强度提升至28000", "新增「岗位升级」能力" ], "2": [ "将最高速度提升至10节", "将整帆速度提升至13节", "将陈设栏位提升至5" ], "3": [ "将基础船只等级提升至5", "将船身生命值提升至58000", "将防御强度提升至40600", "大杀器替换了岗位升级" ], "4": [ "将基础船只等级提升6", "将货物提升至70000", "新增「水老鼠」能力" ], "5": [ "将基础船只等级提升至7", "将陈设栏位提升至6" ], "6": [ "将基础船只等级提升至8", "防御强度回复增加12.5%", "新增「钢铁意志」能力" ], "7": [ "将基础船只等级提升至9", "将船身生命值提升至62100", "将防御强度提升至43470", "防御强度回复增加25%" ] } }, "unsparing": { "name": "毫不留情", "description": { "general": "修复后,将盟友的修复效果提升30%" } }, "cutterUpgrade": { "description": { "1": [ "将基础船只等级提升至3", "将船身生命值提升至35000", "将防御强度提升至7000", "新增「炮眼升级」能力" ], "2": [ "将基础船只等级提升至4", "将最高速度提升至11节", "将整帆速度提升至15节", "将陈设栏位提升至5" ], "3": [ "将基础船只等级提升至5", "将船身生命值提升至46000", "将防御强度提升至9200", "重型军火替换了炮眼升级" ], "4": [ "将基础船只等级提升6", "将货物提升至68000", "新增「水老鼠」能力" ], "5": [ "将基础船只等级提升至7", "将陈设栏位提升至6" ], "6": [ "将基础船只等级提升至8", "防御强度回复增加12.5%", "新增「毫不留情」能力" ], "7": [ "将基础船只等级提升至9", "将船身生命值提升至49300", "将防御强度提升至9860", "防御强度回复增加25%" ] } }, "devouring": { "name": "吞噬", "description": { "general": "使用燃烧命中目标时积蓄船帆撕裂" } }, "bargeUpgrade": { "description": { "1": [ "将基础船只等级提升至4", "将船身生命值提升至36000", "将防御强度提升至7200", "新增「岗位升级」能力" ], "2": [ "将最高速度提升至11节", "将整帆速度提升至14节", "将陈设栏位提升至5" ], "3": [ "将基础船只等级提升至5", "将船身生命值提升至46000", "将防御强度提升至9200", "大杀器替换了岗位升级" ], "4": [ "将基础船只等级提升6", "将货物提升至65000", "新增「水老鼠」能力" ], "5": [ "将基础船只等级提升至7", "将陈设栏位提升至6" ], "6": [ "将基础船只等级提升至8", "防御强度回复增加12.5%", "新增「吞噬」能力" ], "7": [ "将基础船只等级提升至9", "将船身生命值提升至49300", "将防御强度提升至9860", "防御强度回复增加25%" ] } }, "ruin": { "name": "毁灭", "description": { "general": "爆炸伤害命中后,将敌方武器伤害降低20%" } }, "sloopUpgrade": { "description": { "1": [ "将船身生命值提升至37000", "将防御强度提升至7400", "新增「炮眼升级」能力" ], "2": [ "将最高速度提升至11节", "将整帆速度提升至14节", "将陈设栏位提升至5" ], "3": [ "将基础船只等级提升至5", "将船身生命值提升至45000", "将防御强度提升至9000", "重型军火替换了炮眼升级" ], "4": [ "将基础船只等级提升6", "将货物提升至65000", "新增「水老鼠」能力" ], "5": [ "将基础船只等级提升至7", "将陈设栏位提升至6" ], "6": [ "将基础船只等级提升至8", "防御强度回复增加12.5%", "新增「摧毁」能力" ], "7": [ "将基础船只等级提升至9", "将船身生命值提升至48200", "将防御强度提升至9640", "防御强度回复增加25%" ] } }, "deepBlue": { "name": "深蓝", "description": { "general": "提升海上的转向速度" } }, "padewakangSiegeUpgrade": { "name": "破城", "description": { "general": "在半帆或停泊时,将爆炸型武器的武器伤害增加35%,装填时间降低15%。" } }, "padewakangUpgrade": { "description": { "1": [ "将船身生命值提升至43000", "将防御强度提升至8600" ], "2": [ "将基础船只等级提升至5", "将货物提升至75000", "将陈设栏位提升至5" ], "3": [ "将最高速度提升至12节", "将整帆速度提升至16节", "新增「深蓝」能力" ], "4": [ "将基础船只等级提升6", "将船身生命值提升至48000", "将防御强度提升至9600" ], "5": [ "将基础船只等级提升至7", "将陈设栏位提升至6" ], "6": [ "将基础船只等级提升至8", "防御强度回复增加12.5%", "新增「围攻」能力" ], "7": [ "将基础船只等级提升至9", "将船身生命值提升至52800", "将防御强度提升至10560", "防御强度回复增加25%" ] } }, "vindictive": { "name": "睚眦必报", "description": { "general": "防御伤害后,武器伤害提升20%,持续20秒" } }, "snowUpgrade": { "description": { "1": [ "将船身生命值提升至55000", "将防御强度提升至27500" ], "2": [ "将基础船只等级提升至5", "将货物提升至85000", "将陈设栏位提升至5" ], "3": [ "将最高速度提升至11节", "将整帆速度提升至14节", "新增「深蓝」能力" ], "4": [ "将基础船只等级提升6", "将船身生命值提升至60000", "将防御强度提升至30000" ], "5": [ "将基础船只等级提升至7", "将陈设栏位提升至6" ], "6": [ "将基础船只等级提升至8", "将船身生命值提升至66000", "将防御强度提升至33000", "新增「睚眦必报」能力" ], "7": [ "将基础船只等级提升至9", "将船身生命值提升至79200", "将防御强度提升至39600" ] } }, "headstrong": { "name": "顽固", "description": { "general": "根据当前速度提升冲撞伤害(上限为80%)。如果目标处于进水状态,则冲撞目标时对其造成额外7000伤害。" } }, "brigantineUpgrade": { "description": { "1": [ "将船身生命值提升至43000", "将防御强度提升至8600" ], "2": [ "将基础船只等级提升至5", "将货物提升至60000" ], "3": [ "将最高速度提升至13节", "将整帆速度提升至20节", "新增「深蓝」能力" ], "4": [ "将基础船只等级提升6", "将船身生命值提升至45000", "将防御强度提升至9000" ], "5": [ "将基础船只等级提升至7", "将陈设栏位提升至6" ], "6": [ "将基础船只等级提升至8", "防御强度回复增加12.5%", "新增「顽固」能力" ], "7": [ "将基础船只等级提升至9", "将船身生命值提升至49500", "将防御强度提升至9900", "防御强度回复增加25%" ] } }, "firebug": { "name": "萤火虫", "description": { "general": [ "燃烧造成的伤害提升100%,但持续时间仅为原先的50%。", "火焰武器装填时间降低12%。" ] } }, "sambukUpgrade": { "description": { "1": [ "将船身生命值提升至40000", "将防御强度提升至8000" ], "2": [ "将基础船只等级提升至5", "将货物提升至75000" ], "3": [ "将最高速度提升至12节", "将整帆速度提升至16节", "新增「深蓝」能力" ], "4": [ "将基础船只等级提升6", "将船身生命值提升至45000", "将防御强度提升至9000" ], "5": [ "将基础船只等级提升至7", "将陈设栏位提升至6" ], "6": [ "将基础船只等级提升至8", "防御强度回复增加12.5%", "新增「荧火虫」能力" ], "7": [ "将基础船只等级提升至9", "将船身生命值提升至49500", "将防御强度提升至9900", "防御强度回复增加25%" ] } }, "mend": { "name": "修修补补", "description": { "general": "对船身生命住低于33%的船只,修复武器的维修量提升40%" } }, "barqueUpgrade": { "description": { "1": [ "将船身生命值提升至41000", "将防御强度提升至8200" ], "2": [ "将基础船只等级提升至5", "将货物提升至80000" ], "3": [ "将最高速度提升至12节", "将整帆速度提升至17节", "新增「深蓝」能力" ], "4": [ "将基础船只等级提升6", "将船身生命值提升至46000", "将防御强度提升至9200" ], "5": [ "将基础船只等级提升至7", "将陈设栏位提升至6" ], "6": [ "将基础船只等级提升至8", "防御强度回复增加12.5%", "新增「修修补补」能力" ], "7": [ "将基础船只等级提升至9", "将船身生命值提升至50600", "将防御强度提升至10120", "防御强度回复增加25%" ] } }, "evolved": { "name": "更新换代", "description": { "general": [ "With non-offensive Auxiliary Weapons equipped, restores own Severe Damage by 0.4% and Brace Strength by 2% per second", "With offensive Auxiliary Weapons equipped, increases Weapon Damage by 20%, as well as for nearby friendly ships" ] } }, "brigUpgrade": { "description": { "1": [ "将船身生命值提升至40000", "将防御强度提升至8000" ], "2": [ "将基础船只等级提升至5", "将货物提升至75000" ], "3": [ "将最高速度提升至13节", "将整帆速度提升至18节", "新增「深蓝」能力" ], "4": [ "将基础船只等级提升6", "将船身生命值提升至45000", "将防御强度提升至9000" ], "5": [ "将基础船只等级提升至7", "将陈设栏位提升至6" ], "6": [ "将基础船只等级提升至8", "防御强度回复增加12.5%", "新增「更新换代」能力" ], "7": [ "将基础船只等级提升至9", "将船身生命值提升至49500", "将防御强度提升至9900", "防御强度回复增加25%" ] } }, "boatswainsToll": { "description": { "1": [ "将船员进攻伤害提升7%", "船员进攻的充能速度增加6%", "处于非战斗状态时,每秒回复5%船员体力" ] } }, "scupperStation": { "description": { "1": [ "在进水的效果下,减少船员体力消耗,调整船帆时则减少15%", "在进水的效果下,减少船员体力消耗,防御时则减少10%" ] } }, "waterFlask": { "description": { "general": "将航行速度提升10%" } }, "waterBarrel": { "description": { "general": "将航行速度提升15%" } }, "teulingsCoffee": { "description": { "general": "将航行速度提升15%" } }, "zongZi": { "description": { "general": [ "调整船帆时的船员的调帆体力消耗减少20%", "将体力恢复提升50%", "装填速度+5%。" ] } }, "rumFruitcake": { "description": { "general": [ "调整船帆时的船员的调帆体力消耗减少20%", "将体力恢复提升30%", "装填速度+5%。" ] } }, "teulingsSpecialSteakDinner": { "description": { "general": [ "开始防御时的防御体力消耗降低30%", "调整船帆时的船员的调帆体力消耗减少20%", "将体力恢复提升30%" ] } }, "mermaidsTears": { "description": { "general": [ "格挡减伤效果恢复50%", "将体力恢复提升10%" ] } }, "darkNStormy": { "description": { "general": [ "将修理物品效率提升50%", "将体力恢复提升10%" ] } }, "scallyGrog": { "description": { "general": [ "开始防御时的防御体力消耗降低50%", "将体力恢复提升10%" ] } }, "bloodyAnnie": { "description": { "general": [ "将船员进攻伤害提升50%", "将体力恢复提升10%" ] } }, "lestarisMeat": { "description": { "general": "将船员体力恢复40%" } }, "grilledLestariMeat": { "description": { "general": "将船员体力恢复60%" } }, "leatherFashioningStation": { "description": { "1": [ "来自敌方船只的燃烧伤害减少15%", "来自敌方船只的将要袭来的燃烧充能减少12%", "受到的燃烧效果时长减少10%" ] } }, "incinerate": { "name": "焚烧", "description": { "general": "部署的浮标会在被摧毁时燃爆,造成300伤害,并立即使目标陷入燃烧状态" } }, "lestariTrophy": { "description": { "general": [ "将船员进攻伤害提升7%", "将载重上限提升8%。", "将加速度提升14%。" ] } }, "hubacTuningRack": { "description": { "general": [ "鱼雷的最大射程增加14%", "为鱼雷武器的解除保险距离减少25%", "鱼雷的炮弹速度增加10%" ] } }, "machinistStationMines": { "description": { "1": [ "将雷区浮标伤害提升20%", "雷场浮标的操作区域半径增加20%" ] } }, "sharedSupply": { "name": "资源共享", "description": { "general": "命中一艘友军船只后还能修复最近的友军船只,修复量为原本修复量的75%" } }, "deluge": { "name": "溢水", "description": { "general": "有15%几率造成2500严重伤害。当目标船只拥有进水状态效果时,此几率" } }, "taunting": { "name": "嘲讽", "description": { "general": "命中目标可立即施加被嘲讽状态状态效果" } }, "spitefulSpikesStation": { "description": { "general": [ "命中目标弱点有40%几率使其受到的任何来源的所有维修效果在15秒内降低75%", "辅助武器的弱点伤害提升15%", "辅助武器的装填时间减少7%" ] } }, "emergencySails": { "description": { "general": [ "在400米范围内追击敌船时,整帆速度提升10%", "在400米范围内敌船时,船帆撕裂状态效果的充能速度提升10%" ] } }, "lightningStream": { "name": "蓄能电流", "description": { "general": [ "防御可蓄能并发动闪电攻击,最多可串联4个目标,最多对每个目标造成1850的电击伤害。", "防御的蓄能时间越长,攻击就越强大,闪电攻击范围也会越广。" ] } }, "provoking": { "name": "挑衅", "description": { "general": "命中目标的攻击可使被嘲讽状态效果延长" } }, "heavensWrath": { "name": "天谴", "description": { "general": "如果目标受到雷暴状态效果影响,攻击有15%几率召唤一次毁灭性的雷击,造成1500电击伤害" } }, "eighteenStrikes": { "name": "十八连击", "description": { "general": [ "在单次弹幕中命中18发攻击能够立即造成1888燃烧伤害。", "目标带有燃烧状态效果时,此效果造成200%伤害。" ] } }, "unrelentingDrill": { "name": "无情铁钻", "description": { "general": "发射一枚沿直线行进的钻头弩箭,能穿透多个目标。钻头弩箭命中第一个目标后,会对后续目标造成额外50%的伤害。" } }, "longDraw": { "name": "加长蓄力", "description": { "general": "该武器可蓄力,最多增加320%伤害和900米射程。" } }, "revile": { "name": "斥责谩骂", "description": { "general": "在防御期间受到的每一击都会在进攻敌人身上产生被嘲讽状态效果" } }, "gloat": { "name": "幸灾乐祸", "description": { "general": "每有一个拥有被嘲讽状态效果敌人主动瞄准你的船,防御强度回复提升100%,上限为10艘敌方船只" } }, "electric": { "name": "电击", "description": { "1": "施加10%的电击伤害", "2": "施加20%的电击伤害", "3": "施加30%的电击伤害", "4": "施加40%的剧毒伤害" } }, "organHarvestingStation": { "description": { "general": [ "玩家船只的船身生命值每降低20%,火箭伤害就增加5%", "火箭的次要伤害增加10%", "火箭的装填时间减少5%" ] } }, "bracedGunwales": { "description": { "general": [ "停泊时受到的次要伤害降低20%", "抛锚时将减速度提升75%" ] } }, "lestariStew": { "description": { "general": [ "将船员进攻伤害提升10%", "调整船帆时的船员的调帆体力消耗减少30%", "将体力恢复提升30%" ] } }, "firstMatesLedger": { "description": { "general": [ "使用船员进攻命中目标后恢复15%严重损伤", "每次使用船员能力后,船员体力回复在10秒内提升10%", "将船员能力范围提升5%" ] } }, "kinckelsLaboratory": { "description": { "1": [ "迫击炮的范围效果半径增加5%", "已装备装甲的装甲级别增加5%", "将对建筑造成的伤害提升5%" ] } }, "shellPackingStation": { "description": { "general": [ "将射石炮的范围效果半径提升5%", "将射石炮武器的装填时间减少5%" ] } }, "densityFurnace": { "description": { "general": [ "将目标上进水状态效果的充能速度提升12%",