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@skullandbonestools/snbdata

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Inofficial data package for the Skull and Bones game by Ubisoft.

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import worldEventsData from '../../data/worldEvents.json'; import { Events } from './events'; import { Factions } from './factions'; export class WorldEvent { constructor(id, type, faction, event) { this.id = id; this.type = type; this.faction = faction; this.event = event; } static fromRawData(rawData) { const faction = rawData.faction; const event = rawData.event; return new WorldEvent(rawData.id, rawData.type, faction ? Factions[faction] : undefined, event ? Events[event] : undefined); } static loadWorldEvents() { const worldEvents = {}; for (const [key, value] of Object.entries(worldEventsData)) { worldEvents[key] = WorldEvent.fromRawData(value); } return worldEvents; } } export const WorldEvents = WorldEvent.loadWorldEvents(); //# sourceMappingURL=worldEvents.js.map