@skullandbonestools/snbdata
Version:
Inofficial data package for the Skull and Bones game by Ubisoft.
19 lines • 701 B
TypeScript
import territoriesData from "../../data/territories.json";
import { Faction } from "./factions";
import { Region } from "./regions";
export declare class Territory {
readonly id: string;
readonly factions: Faction[];
readonly region: Region;
readonly dateAdded: Date;
readonly lastUpdated: Date;
constructor(id: string, factions: Faction[], region: Region, dateAdded: Date, lastUpdated: Date);
static fromRawData(rawData: any): Territory;
static loadTerritories(): Record<string, Territory>;
}
type Territories = {
[K in keyof typeof territoriesData]: Territory;
};
export declare const Territories: Territories;
export {};
//# sourceMappingURL=territories.d.ts.map