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@singtown/bindings-cpp

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SerialPort Hardware bindings for node serialport written in c++

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/// <reference types="node" /> /// <reference types="node" /> import { BindingPortInterface } from '.'; import { BindingInterface, OpenOptions, PortStatus, SetOptions, UpdateOptions } from '@serialport/bindings-interface'; export interface WindowsOpenOptions extends OpenOptions { /** Device parity defaults to none */ parity?: 'none' | 'even' | 'odd' | 'mark' | 'space'; /** RTS mode defaults to handshake */ rtsMode?: 'handshake' | 'enable' | 'toggle'; } export type WindowsBindingInterface = BindingInterface<WindowsPortBinding, WindowsOpenOptions>; export declare const WindowsBinding: WindowsBindingInterface; /** * The Windows binding layer */ export declare class WindowsPortBinding implements BindingPortInterface { fd: null | number; writeOperation: Promise<void> | null; openOptions: Required<OpenOptions>; constructor(fd: number, options: Required<OpenOptions>); get isOpen(): boolean; close(): Promise<void>; read(buffer: Buffer, offset: number, length: number): Promise<{ buffer: Buffer; bytesRead: number; }>; write(buffer: Buffer): Promise<void>; update(options: UpdateOptions): Promise<void>; set(options: SetOptions): Promise<void>; get(): Promise<PortStatus>; getBaudRate(): Promise<{ baudRate: number; }>; flush(): Promise<void>; drain(): Promise<void>; }