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@sinclair/hammer

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Build Tool for Browser and Node Applications

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export interface IShell { wait(): Promise<number | null>; dispose(): void; } export declare class WindowsShell implements IShell { private readonly command; private readonly cp; private promise; private resolve; private disposed; private exited; constructor(command: string, stdio: 'inherit' | 'ignore'); wait(): Promise<number | null>; dispose(): void; private onExit; private onClose; private terminate; private parseArguments; private consumeChars; private consumeCharsAsString; } export declare class LinuxShell implements IShell { private readonly command; private readonly cp; private promise; private resolve; private disposed; private exited; constructor(command: string, stdio: 'inherit' | 'ignore'); wait(): Promise<number | null>; dispose(): void; private onExit; private onClose; private terminate; private parseArguments; } export declare class Shell implements IShell { private readonly shell; constructor(command: string, stdio: 'inherit' | 'ignore'); wait(): Promise<number | null>; dispose(): void; } export interface ShellOptions { /** Expected Exit Code */ expect?: number; /** Suppress stdio */ stdio?: boolean; } /** * Executes the given shell command and returns its exitcode. This function will inherit the * stdio interfaces of the the host process. This function will throw if the processes exitcode * does not equal the expected value. If left undefined, this function will resolve successfully * irrespective of if the process crashed. */ export declare function shell(command: string, options?: ShellOptions): Promise<number | null>;