@silexlabs/grapesjs-symbols
Version:
Symbols for GrapesJS
101 lines (100 loc) • 3.56 kB
text/typescript
import { html, render } from 'lit-html'
import { SymbolEvents } from '../events'
import { Component, Editor } from 'grapesjs'
import { confirmDialog } from './SymbolsView'
import { getSymbol, unbindSymbolInstance } from '../utils'
import { SymbolOptions } from '..'
// Same signature as a grapesjs plugin
export default function (editor: Editor, options: SymbolOptions) {
function unlink(component: Component) {
// FIXME: Handle the case when the component is the main symbol
confirmDialog({
editor,
title: 'Unlink from symbol',
content: `
<p>Are you sure you want to unlink this component from the symbol? This is a <em>definitive action<em></p>
<p>Unlinking this component <em>will not</em> delete the symbol, just disconnects it. Confirm to proceed or cancel to maintain the current link.</p>
`,
primaryLabel: 'Unlink',
cbk: () => {
unbindSymbolInstance(editor, component)
},
lsKey: 'unlink-symbol',
})
}
function updateUi(el: HTMLElement, component?: Component) {
const symbolInfo = component && getSymbol(editor, component)
if(symbolInfo) {
el.style.display = 'initial'
render(html`<fieldset class="gjs-trt-trait__wrp gjs-trt-trait__wrp-title" style="
border-color: ${options.primaryColor};
padding: 10px;
">
<legend class="fa fa-ban on fa-diamond"> <em>${ symbolInfo.main?.getName() ?? 'symbol' }</em></legend>
<div class="gjs-field">
<button
class="gjs-btn-prim gjs-btn--full"
style="
margin: 10px 0;
border: 1px solid ${options.primaryColor};
"
@click=${() => unlink(component)}>Unlink</button>
</div>
</fieldset>`, el)
} else {
el.style.display = 'none'
}
}
// Create a new trait type
editor.TraitManager.addType('symbol-trait', {
noLabel: true,
createInput() {
// Create a new element container and add some content
const el = document.createElement('div')
// update the UI when a new symbol is selected or created/deleted etc
Object.values(SymbolEvents).forEach(event => editor.on(event, () => updateUi(el)))
// Initial ui update
updateUi(el)
// this will be the element passed to onEvent and onUpdate
return el
},
// Update the component based on UI changes
// `elInput` is the result HTMLElement you get from `createInput`
//onEvent({ elInput, component, event }) {
//},
// Update UI on the component change
onUpdate({ elInput, component }) {
updateUi(elInput, component)
},
})
// Add trait to symbols when the user selects one
editor.on('component:selected symbol', () => {
const component = editor.getSelected() as Component
const symbolId = component && getSymbol(editor, component)?.main?.getId()
if(symbolId) {
component.addTrait([{
type: 'symbol-trait',
name: 'Symbol',
}])
}
})
// Add the new trait to all component types
editor.DomComponents.getTypes().forEach(type => {
editor.DomComponents.addType(type.id, {
//isComponent: el => isComponent(el),
model: {
defaults: {
traits: [
// Keep the type original traits
...editor.DomComponents.getType(type.id)!.model.prototype.defaults.traits,
// Add the new trait
{
type: 'symbol-trait',
name: 'Symbol',
}
]
}
}
})
})
}