@signalwire/realtime-api
Version:
SignalWire RealTime SDK for Node.js
183 lines (152 loc) • 3.94 kB
text/typescript
import {
CallingCallPlayEndState,
CallingCallPlayEventParams,
VoiceCallPlaybackContract,
} from '@signalwire/core'
import { ListenSubscriber } from '../../ListenSubscriber'
import {
CallPlaybackEvents,
CallPlaybackListeners,
CallPlaybackListenersEventsMapping,
} from '../../types'
import { Call } from '../Call'
export interface CallPlaybackOptions {
call: Call
payload: CallingCallPlayEventParams
listeners?: CallPlaybackListeners
}
const ENDED_STATES: CallingCallPlayEndState[] = ['finished', 'error']
export class CallPlayback
extends ListenSubscriber<CallPlaybackListeners, CallPlaybackEvents>
implements VoiceCallPlaybackContract
{
public _paused: boolean
private _volume: number
private _payload: CallingCallPlayEventParams
protected _eventMap: CallPlaybackListenersEventsMapping = {
onStarted: 'playback.started',
onUpdated: 'playback.updated',
onFailed: 'playback.failed',
onEnded: 'playback.ended',
}
constructor(options: CallPlaybackOptions) {
super({ swClient: options.call._sw })
this._payload = options.payload
this._paused = false
if (options.listeners) {
this.listen(options.listeners)
}
}
get id() {
return this._payload?.control_id.split('.')[0]
}
get volume() {
return this._volume
}
get callId() {
return this._payload?.call_id
}
get nodeId() {
return this._payload?.node_id
}
get controlId() {
return this._payload?.control_id
}
get state() {
return this._payload?.state
}
get hasEnded() {
if (ENDED_STATES.includes(this.state as CallingCallPlayEndState)) {
return true
}
return false
}
/** @internal */
setPayload(payload: CallingCallPlayEventParams) {
this._payload = payload
}
async pause() {
if (this.hasEnded) {
throw new Error('Action has ended')
}
await this._client.execute({
method: 'calling.play.pause',
params: {
node_id: this.nodeId,
call_id: this.callId,
control_id: this.controlId,
},
})
return this
}
async resume() {
if (this.hasEnded) {
throw new Error('Action has ended')
}
await this._client.execute({
method: 'calling.play.resume',
params: {
node_id: this.nodeId,
call_id: this.callId,
control_id: this.controlId,
},
})
return this
}
async stop() {
if (this.hasEnded) {
throw new Error('Action has ended')
}
await this._client.execute({
method: 'calling.play.stop',
params: {
node_id: this.nodeId,
call_id: this.callId,
control_id: this.controlId,
},
})
return this
}
async setVolume(volume: number) {
if (this.hasEnded) {
throw new Error('Action has ended')
}
this._volume = volume
await this._client.execute({
method: 'calling.play.volume',
params: {
node_id: this.nodeId,
call_id: this.callId,
control_id: this.controlId,
volume,
},
})
return this
}
/** @deprecated */
waitForEnded() {
return this.ended()
}
ended() {
return new Promise<this>((resolve) => {
const handler = () => {
this.off('playback.ended', handler)
this.off('playback.failed', handler)
// It's important to notice that we're returning
// `this` instead of creating a brand new instance
// using the payload. `this` is the instance created by the
// `voiceCallPlayWorker` (singleton per
// `call.play()`) that gets auto updated (using
// the latest payload per event) by the
// `voiceCallPlayWorker`
resolve(this)
}
this.once('playback.ended', handler)
this.once('playback.failed', handler)
// Resolve the promise if the play has already ended
if (this.hasEnded) {
handler()
}
})
}
}