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@sign-speak/react-sdk

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Unlock Sign Language Recognition, Avatar, and Speech Recognition.

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"use strict"; var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) { function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); } return new (P || (P = Promise))(function (resolve, reject) { function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } } function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } } function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); } step((generator = generator.apply(thisArg, _arguments || [])).next()); }); }; var __generator = (this && this.__generator) || function (thisArg, body) { var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g; return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g; function verb(n) { return function (v) { return step([n, v]); }; } function step(op) { if (f) throw new TypeError("Generator is already executing."); while (g && (g = 0, op[0] && (_ = 0)), _) try { if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t; if (y = 0, t) op = [op[0] & 2, t.value]; switch (op[0]) { case 0: case 1: t = op; break; case 4: _.label++; return { value: op[1], done: false }; case 5: _.label++; y = op[1]; op = [0]; continue; case 7: op = _.ops.pop(); _.trys.pop(); continue; default: if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; } if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; } if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; } if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; } if (t[2]) _.ops.pop(); _.trys.pop(); continue; } op = body.call(thisArg, _); } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; } if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true }; } }; Object.defineProperty(exports, "__esModule", { value: true }); exports.useSignLanguageRecognition = void 0; var react_1 = require("react"); var websockets_1 = require("../network/websockets"); var rest_1 = require("../network/rest"); function useSignLanguageRecognition(config) { var _this = this; var _a = (0, react_1.useState)(), prediction = _a[0], setPrediction = _a[1]; var _b = (0, react_1.useState)(null), feedbackId = _b[0], setFeedbackId = _b[1]; var _c = (0, react_1.useState)(false), loading = _c[0], setLoading = _c[1]; var _d = (0, react_1.useState)(null), error = _d[0], setError = _d[1]; var _e = (0, react_1.useState)(false), isConnected = _e[0], setIsConnected = _e[1]; var _f = (0, react_1.useState)(false), recording = _f[0], setRecording = _f[1]; var configRef = (0, react_1.useRef)(config !== null && config !== void 0 ? config : {}); // Store the WebSocket instance in a ref to persist across renders. var websocketRef = (0, react_1.useRef)(null); // Establish a WebSocket connection. var connect = function () { return __awaiter(_this, void 0, void 0, function () { var err_1; return __generator(this, function (_a) { switch (_a.label) { case 0: _a.trys.push([0, 2, , 3]); websocketRef.current = new websockets_1.SignSpeakWebSocket(configRef.current, function (newResult) { setLoading(false); setPrediction(newResult); }); return [4 /*yield*/, websocketRef.current.connect()]; case 1: _a.sent(); setIsConnected(true); return [3 /*break*/, 3]; case 2: err_1 = _a.sent(); setError(err_1); throw err_1; case 3: return [2 /*return*/]; } }); }); }; // Start live streaming from the user's camera. var startRecognition = function () { return __awaiter(_this, void 0, void 0, function () { var err_2; return __generator(this, function (_a) { switch (_a.label) { case 0: _a.trys.push([0, 4, , 5]); if (!(!websocketRef.current || !isConnected)) return [3 /*break*/, 2]; return [4 /*yield*/, connect()]; case 1: _a.sent(); _a.label = 2; case 2: return [4 /*yield*/, websocketRef.current.streamLiveVideo()]; case 3: _a.sent(); setRecording(true); return [3 /*break*/, 5]; case 4: err_2 = _a.sent(); setError(err_2); return [3 /*break*/, 5]; case 5: return [2 /*return*/]; } }); }); }; // Stop the streaming process but leave the connection open for reuse. var stopRecognition = function () { if (websocketRef.current) { // Passing 'false' prevents closing the socket. websocketRef.current.stopStreaming(false); setRecording(false); setLoading(true); } }; // Disconnect the WebSocket connection. var disconnect = function () { if (websocketRef.current) { websocketRef.current.disconnect(); setIsConnected(false); } }; // Clear all received prediction and feedback ID. var clearPrediction = function () { setPrediction(null); setFeedbackId(null); }; // Reconnect by disconnecting and then reconnecting. var reconnect = function () { return __awaiter(_this, void 0, void 0, function () { return __generator(this, function (_a) { switch (_a.label) { case 0: disconnect(); return [4 /*yield*/, connect()]; case 1: _a.sent(); return [2 /*return*/]; } }); }); }; // Submit feedback using the REST API. // `rating` should be "GOOD" or "BAD". The correction is optional. var submitFeedbackAction = function (rating, correction) { return __awaiter(_this, void 0, void 0, function () { var err_3; return __generator(this, function (_a) { switch (_a.label) { case 0: if (!feedbackId) return [2 /*return*/]; _a.label = 1; case 1: _a.trys.push([1, 3, , 4]); return [4 /*yield*/, (0, rest_1.submitFeedback)(feedbackId, rating, correction)]; case 2: _a.sent(); // Optionally, clear feedbackId after submission. setFeedbackId(null); return [3 /*break*/, 4]; case 3: err_3 = _a.sent(); setError(err_3); throw err_3; case 4: return [2 /*return*/]; } }); }); }; // Automatically connect on mount and cleanup on unmount. (0, react_1.useEffect)(function () { connect(); return function () { disconnect(); }; }, []); (0, react_1.useEffect)(function () { configRef.current = config !== null && config !== void 0 ? config : {}; }, [config]); return { prediction: prediction, loading: loading, error: error, isConnected: isConnected, recording: recording, startRecognition: startRecognition, stopRecognition: stopRecognition, disconnect: disconnect, clearPrediction: clearPrediction, reconnect: reconnect, submitFeedback: submitFeedbackAction, }; } exports.useSignLanguageRecognition = useSignLanguageRecognition;