@siedlerchr/types-ol-ext
Version:
Type definitions for ol-ext
90 lines (76 loc) • 2.57 kB
TypeScript
import type { Map as _ol_Map_ } from 'ol'
import type ol_control_Control from 'ol/control/Control'
import type Event from 'ol/events/Event'
import type GeolocationDraw from '../interaction/GeolocationDraw'
import type { Options as BarOptions } from './Bar'
import Bar from './Bar'
import type { position } from './control'
export interface Options extends BarOptions {
className?: string;
centerLabel?: string;
position?: position;
}
/** Geolocation bar
* The control bar is a container for other controls. It can be used to create toolbars.
* Control bars can be nested and combined with ol.control.Toggle to handle activate/deactivate.
*
* @constructor
* @extends {ol_control_Bar}
*/
export default class GeolocationBar extends Bar {
/**
* @param {Object=} options Control bar options.
* @param {String} options.className class of the control
* @param {String} options.centerLabel label for center button, default center
* @param {String} options.position position of the control, default bottom-right
* @param options
*/
constructor(options?: Options);
/** Get the GeolocationDraw associatedwith the bar
* @return {GeolocationDraw}
*/
getInteraction(): GeolocationDraw;
/** Set the control visibility
* @param {boolean} b
*/
setVisible(b: boolean): void;
/** Get the control visibility
* @return {boolean} b
*/
getVisible(): boolean;
/**
* Set the map instance the control is associated with
* and add its controls associated to this map.
* @param {_ol_Map_} map The map instance.
*/
setMap(map: _ol_Map_): void;
/** Get controls in the panel
* @param {Array<_ol_control_>}
*/
getControls(): ol_control_Control[];
/** Set tool bar position
* @param {top|left|bottom|right} pos
*/
setPosition(pos: position): void;
/** Add a control to the bar
* @param {_ol_control_} c control to add
*/
addControl(c: ol_control_Control): void;
/** Deativate all controls in a bar
* @param {_ol_control_} except a control
*/
deactivateControls(except: ol_control_Control): void;
/** Auto activate/deactivate controls in the bar
* @param {boolean} b activate/deactivate
*/
setActive(b: boolean): void;
/** Post-process an activated/deactivated control
* @param {event} e :an object with a target {_ol_control_} and active flag {bool}
*/
onActivateControl_(e: Event): void;
/**
* @param {string} name of the control to search
* @return {contrControl}
*/
getControlsByName(name: string): ol_control_Control;
}