@shorkiedev/mc-status
Version:
A simple ESM package that can check multiple minecraft server status.
90 lines • 2.08 kB
TypeScript
export interface JavaServerStatus {
online: boolean;
latency: number | null;
motd: string | null;
playersOnline: number | null;
playersMax: number | null;
version: string | null;
levelName?: string | null;
plugins?: string[] | null;
software?: string | null;
}
export interface JavaPingResponse {
online: boolean;
latency: number | null;
motd: string | null;
players: {
online: number | null;
max: number | null;
list?: string[] | null;
};
version: {
name: string | null;
protocol?: number;
};
software?: string | null;
plugins?: string[] | null;
favicon?: string;
brand?: string | null;
modinfo?: any | null;
levelName?: string | null;
}
export interface BedrockServerStatus {
online: boolean;
latency: number | null;
motd: string | null;
playersOnline: number | null;
playersMax: number | null;
version: string | null;
levelName?: string | null;
software?: string | null;
}
export interface BedrockPingResponse {
edition: string;
name: string;
levelName?: string | null;
gamemode?: string;
version: {
protocol: number;
minecraft: string;
};
players: {
online: number;
max: number;
};
port: {
v4?: number;
v6?: number;
};
guid: bigint;
isNintendoLimited?: boolean;
isEditorModeEnabled?: boolean;
software?: string | null;
}
export type ServerInfo = {
name: string;
host: string;
port?: number;
timeout?: number;
type: "java" | "bedrock";
};
export interface BedrockPingOptions {
port?: number;
timeout?: number;
}
export interface BedrockMotd {
edition: string;
name: string;
protocol: number;
version: string;
playerCount: number;
playerMax: number;
serverGuid: bigint;
subName?: string;
gamemode?: string;
nintendoLimited?: boolean;
port?: number;
ipv6Port?: number;
editorMode?: boolean;
}
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