@shopware-ag/dive
Version:
Shopware Spatial Framework
27 lines (26 loc) • 806 B
TypeScript
import { Mesh, MeshStandardMaterial, Object3D } from 'three/webgpu';
import { DIVENode } from '../node/Node.ts';
import { MaterialSchema } from 'src/types/index.ts';
/**
* A basic model class.
*
* It does calculate it's own bounding box which is used for positioning on the floor.
*
* Can be moved and selected.
*
* @module
*/
export declare class DIVEModel extends DIVENode {
readonly isDIVEModel: true;
protected _gltf: Object3D | null;
protected _mesh: Mesh | null;
protected _material: MeshStandardMaterial | null;
constructor();
private _assetLoader;
private _getAssetLoader;
setFromURL(url: string): Promise<this>;
setFromGLTF(gltf: Object3D): this;
setMaterial(material: Partial<MaterialSchema>): void;
placeOnFloor(): void;
dropIt(): void;
}