@shopware-ag/dive
Version:
Shopware Spatial Framework
47 lines (46 loc) • 1.41 kB
TypeScript
import { Scene, Box3, ColorRepresentation } from 'three';
import { COMModel, COMEntity } from '../com/types';
import { DIVERoot } from './root/Root';
import { DIVEGrid } from '../grid/Grid';
import { DIVEFloor } from '../primitive/floor/Floor';
import { DIVESceneObject } from '../types';
import { DIVEXRRoot } from './xrroot/XRRoot';
import { DIVERenderer } from '../renderer/Renderer';
/**
* A basic scene class.
*
* Comes with a root object that contains all the scene objects.
*
* @module
*/
export declare class DIVEScene extends Scene {
private _root;
private _floor;
private _grid;
get Root(): DIVERoot;
private _xrRoot;
get XRRoot(): DIVEXRRoot;
get Floor(): DIVEFloor;
get Grid(): DIVEGrid;
constructor();
InitXR(renderer: DIVERenderer): void;
DisposeXR(): void;
SetBackground(color: ColorRepresentation): void;
ComputeSceneBB(): Box3;
GetSceneObject<T extends DIVESceneObject>(object: Partial<COMEntity> & {
id: string;
}): T | undefined;
AddSceneObject(object: COMEntity): void;
UpdateSceneObject(object: Partial<COMEntity> & {
id: string;
entityType: string;
}): void;
DeleteSceneObject(object: Partial<COMEntity> & {
id: string;
entityType: string;
}): void;
PlaceOnFloor(object: Partial<COMModel> & {
id: string;
entityType: string;
}): void;
}