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@shopware-ag/dive

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Shopware Spatial Framework

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import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls'; import { default as DIVEPerspectiveCamera } from '../camera/PerspectiveCamera.ts'; import { DIVERenderer } from '../renderer/Renderer.ts'; import { Box3, Vector3Like } from 'three'; import { DIVEAnimationSystem } from '../animation/AnimationSystem.ts'; export type DIVEOrbitControlsSettings = { enableDamping: boolean; dampingFactor: number; }; export declare const DIVEOrbitControlsDefaultSettings: DIVEOrbitControlsSettings; /** * Orbit Controls. Basic functionality to orbit around a given target point in the scene. * * @module */ export default class DIVEOrbitControls extends OrbitControls { static readonly DEFAULT_ZOOM_FACTOR = 1; private _animationSystem; private last; private animating; private locked; private stopMoveTo; private stopRevertLast; object: DIVEPerspectiveCamera; domElement: HTMLCanvasElement; private _removePreRenderCallback; constructor(camera: DIVEPerspectiveCamera, renderer: DIVERenderer, animationSystem: DIVEAnimationSystem, settings?: Partial<DIVEOrbitControlsSettings>); Dispose(): void; ComputeEncompassingView(bb: Box3): { position: Vector3Like; target: Vector3Like; }; ZoomIn(by?: number): void; ZoomOut(by?: number): void; MoveTo(pos: Vector3Like | undefined, target: Vector3Like | undefined, duration: number, lock: boolean): void; RevertLast(duration: number): void; private preRenderCallback; }