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@shopware-ag/dive

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Shopware Spatial Framework

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import { default as START_RENDER } from './renderer/startrender.ts'; import { default as SET_BACKGROUND } from './scene/setbackground.ts'; import { default as RESET_CAMERA } from './camera/resetcamera.ts'; import { default as SET_CAMERA_LAYER } from './camera/setcameralayer.ts'; import { default as ZOOM_CAMERA } from './camera/zoomcamera.ts'; import { default as SET_GIZMO_MODE } from './toolbox/select/setgizmomode.ts'; import { default as SET_CAMERA_TRANSFORM } from './camera/setcameratransform.ts'; import { default as MOVE_CAMERA } from './camera/movecamera.ts'; import { default as PLACE_ON_FLOOR } from './object/model/placeonfloor.ts'; import { default as GET_ALL_OBJECTS } from './object/getallobjects.ts'; import { default as GET_OBJECTS } from './object/getobjects.ts'; import { default as ADD_OBJECT } from './object/addobject.ts'; import { default as DELETE_OBJECT } from './object/deleteobject.ts'; import { default as UPDATE_OBJECT } from './object/updateobject.ts'; import { default as MODEL_LOADED } from './object/model/modelloaded.ts'; import { default as UPDATE_SCENE } from './scene/updatescene.ts'; import { default as GENERATE_MEDIA } from './media/generatemedia.ts'; import { default as GET_ALL_SCENE_DATA } from './scene/getallscenedata.ts'; import { default as SELECT_OBJECT } from './object/selectobject.ts'; import { default as DESELECT_OBJECT } from './object/deselectobject.ts'; import { default as GET_CAMERA_TRANSFORM } from './camera/getcameratransform.ts'; import { default as DROP_IT } from './object/model/dropit.ts'; import { default as SET_GIZMO_VISIBILITY } from './toolbox/transform/setgizmovisible.js'; import { default as SET_GIZMO_SCALE_LINKED } from './toolbox/transform/setgizmoscalelinked.ts'; import { default as COMPUTE_ENCOMPASSING_VIEW } from './camera/computeencompassingview.ts'; import { default as USE_TOOL } from './toolbox/usetool.ts'; import { default as SET_PARENT } from './object/setparent.ts'; import { default as EXPORT_SCENE } from './scene/exportscene.ts'; import { default as LAUNCH_AR } from './scene/launchar.ts'; export interface Actions { START_RENDER: START_RENDER; GET_ALL_SCENE_DATA: GET_ALL_SCENE_DATA; GET_ALL_OBJECTS: GET_ALL_OBJECTS; GET_OBJECTS: GET_OBJECTS; ADD_OBJECT: ADD_OBJECT; UPDATE_OBJECT: UPDATE_OBJECT; DELETE_OBJECT: DELETE_OBJECT; SELECT_OBJECT: SELECT_OBJECT; DESELECT_OBJECT: DESELECT_OBJECT; SET_BACKGROUND: SET_BACKGROUND; DROP_IT: DROP_IT; PLACE_ON_FLOOR: PLACE_ON_FLOOR; SET_CAMERA_TRANSFORM: SET_CAMERA_TRANSFORM; GET_CAMERA_TRANSFORM: GET_CAMERA_TRANSFORM; MOVE_CAMERA: MOVE_CAMERA; RESET_CAMERA: RESET_CAMERA; COMPUTE_ENCOMPASSING_VIEW: COMPUTE_ENCOMPASSING_VIEW; SET_CAMERA_LAYER: SET_CAMERA_LAYER; ZOOM_CAMERA: ZOOM_CAMERA; SET_GIZMO_MODE: SET_GIZMO_MODE; SET_GIZMO_VISIBILITY: SET_GIZMO_VISIBILITY; SET_GIZMO_SCALE_LINKED: SET_GIZMO_SCALE_LINKED; USE_TOOL: USE_TOOL; MODEL_LOADED: MODEL_LOADED; UPDATE_SCENE: UPDATE_SCENE; GENERATE_MEDIA: GENERATE_MEDIA; SET_PARENT: SET_PARENT; EXPORT_SCENE: EXPORT_SCENE; LAUNCH_AR: LAUNCH_AR; }