@shopware-ag/dive
Version:
Shopware Spatial Framework
61 lines (60 loc) • 3.15 kB
TypeScript
import { default as START_RENDER } from './renderer/startrender.ts';
import { default as SET_BACKGROUND } from './scene/setbackground.ts';
import { default as RESET_CAMERA } from './camera/resetcamera.ts';
import { default as SET_CAMERA_LAYER } from './camera/setcameralayer.ts';
import { default as ZOOM_CAMERA } from './camera/zoomcamera.ts';
import { default as SET_GIZMO_MODE } from './toolbox/select/setgizmomode.ts';
import { default as SET_CAMERA_TRANSFORM } from './camera/setcameratransform.ts';
import { default as MOVE_CAMERA } from './camera/movecamera.ts';
import { default as PLACE_ON_FLOOR } from './object/model/placeonfloor.ts';
import { default as GET_ALL_OBJECTS } from './object/getallobjects.ts';
import { default as GET_OBJECTS } from './object/getobjects.ts';
import { default as ADD_OBJECT } from './object/addobject.ts';
import { default as DELETE_OBJECT } from './object/deleteobject.ts';
import { default as UPDATE_OBJECT } from './object/updateobject.ts';
import { default as MODEL_LOADED } from './object/model/modelloaded.ts';
import { default as UPDATE_SCENE } from './scene/updatescene.ts';
import { default as GENERATE_MEDIA } from './media/generatemedia.ts';
import { default as GET_ALL_SCENE_DATA } from './scene/getallscenedata.ts';
import { default as SELECT_OBJECT } from './object/selectobject.ts';
import { default as DESELECT_OBJECT } from './object/deselectobject.ts';
import { default as GET_CAMERA_TRANSFORM } from './camera/getcameratransform.ts';
import { default as DROP_IT } from './object/model/dropit.ts';
import { default as SET_GIZMO_VISIBILITY } from './toolbox/transform/setgizmovisible.js';
import { default as SET_GIZMO_SCALE_LINKED } from './toolbox/transform/setgizmoscalelinked.ts';
import { default as COMPUTE_ENCOMPASSING_VIEW } from './camera/computeencompassingview.ts';
import { default as USE_TOOL } from './toolbox/usetool.ts';
import { default as SET_PARENT } from './object/setparent.ts';
import { default as EXPORT_SCENE } from './scene/exportscene.ts';
import { default as LAUNCH_AR } from './scene/launchar.ts';
export interface Actions {
START_RENDER: START_RENDER;
GET_ALL_SCENE_DATA: GET_ALL_SCENE_DATA;
GET_ALL_OBJECTS: GET_ALL_OBJECTS;
GET_OBJECTS: GET_OBJECTS;
ADD_OBJECT: ADD_OBJECT;
UPDATE_OBJECT: UPDATE_OBJECT;
DELETE_OBJECT: DELETE_OBJECT;
SELECT_OBJECT: SELECT_OBJECT;
DESELECT_OBJECT: DESELECT_OBJECT;
SET_BACKGROUND: SET_BACKGROUND;
DROP_IT: DROP_IT;
PLACE_ON_FLOOR: PLACE_ON_FLOOR;
SET_CAMERA_TRANSFORM: SET_CAMERA_TRANSFORM;
GET_CAMERA_TRANSFORM: GET_CAMERA_TRANSFORM;
MOVE_CAMERA: MOVE_CAMERA;
RESET_CAMERA: RESET_CAMERA;
COMPUTE_ENCOMPASSING_VIEW: COMPUTE_ENCOMPASSING_VIEW;
SET_CAMERA_LAYER: SET_CAMERA_LAYER;
ZOOM_CAMERA: ZOOM_CAMERA;
SET_GIZMO_MODE: SET_GIZMO_MODE;
SET_GIZMO_VISIBILITY: SET_GIZMO_VISIBILITY;
SET_GIZMO_SCALE_LINKED: SET_GIZMO_SCALE_LINKED;
USE_TOOL: USE_TOOL;
MODEL_LOADED: MODEL_LOADED;
UPDATE_SCENE: UPDATE_SCENE;
GENERATE_MEDIA: GENERATE_MEDIA;
SET_PARENT: SET_PARENT;
EXPORT_SCENE: EXPORT_SCENE;
LAUNCH_AR: LAUNCH_AR;
}