@serwist/webpack-plugin
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A plugin for your webpack build process, helping you generate a manifest of local files that should be precached.
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text/typescript
/*
Copyright 2019 Google LLC
Use of this source code is governed by an MIT-style
license that can be found in the LICENSE file or at
https://opensource.org/licenses/MIT.
*/
import path from "node:path";
import { getSourceMapURL } from "@serwist/build";
import type { Compilation } from "webpack";
/**
* If our bundled swDest file contains a sourcemap, we would invalidate that
* mapping if we just replaced injectionPoint with the stringified manifest.
* Instead, we need to update the swDest contents as well as the sourcemap
* at the same time.
*
* See https://github.com/GoogleChrome/workbox/issues/2235
*
* @param compilation The current webpack compilation.
* @param swContents The contents of the swSrc file, which may or
* may not include a valid sourcemap comment.
* @param swDest The configured swDest value.
* @returns If the swContents contains a valid sourcemap
* comment pointing to an asset present in the compilation, this will return the
* name of that asset. Otherwise, it will return undefined.
* @private
*/
export const getSourcemapAssetName = (compilation: Compilation, swContents: string, swDest: string): string | undefined => {
const url = getSourceMapURL(swContents);
if (url) {
// Translate the relative URL to what the presumed name for the webpack
// asset should be.
// This *might* not be a valid asset if the sourcemap URL that was found
// was added by another module incidentally.
// See https://github.com/GoogleChrome/workbox/issues/2250
const swAssetDirname = path.dirname(swDest);
const sourcemapURLAssetName = path.normalize(path.join(swAssetDirname, url));
// Not sure if there's a better way to check for asset existence?
if (compilation.getAsset(sourcemapURLAssetName)) {
return sourcemapURLAssetName;
}
}
return undefined;
};