@serenity-js/core
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The core Serenity/JS framework, providing the Screenplay Pattern interfaces, as well as the test reporting and integration infrastructure
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TypeScript
import type { UsesAbilities } from '../../abilities';
import type { Answerable } from '../../Answerable';
import { Interaction } from '../../Interaction';
import type { AnswersQuestions, Expectation } from '../../questions';
import { Duration } from '../models';
/**
* `Wait` is a synchronisation statement that instructs the [actor](https://serenity-js.org/api/core/class/Actor/)
* to wait before proceeding with their next [activity](https://serenity-js.org/api/core/class/Activity/),
* either for a set [duration](https://serenity-js.org/api/core/class/Duration/), or until a given [expectation](https://serenity-js.org/api/core/class/Expectation/) is met.
*
* You can configure the timeout of the interaction to [`Wait.until`](https://serenity-js.org/api/core/class/Wait/#until):
* - globally, using [`SerenityConfig.interactionTimeout`](https://serenity-js.org/api/core/class/SerenityConfig/#interactionTimeout)
* - locally, on a per-interaction basis using [`Wait.upTo`](https://serenity-js.org/api/core/class/Wait/#upTo)
*
* :::tip Portable waiting
* Serenity/JS implements `Wait` from scratch, so that the behaviour is consistent no matter the integration tool you use (Playwright, WebdriverIO, Selenium, etc.)
* or the type of testing you do (Web, REST API, component testing, etc.)
* :::
*
* ## Wait with Web-based tests
*
* ### Example widget
*
* ```html
* <!--
* After about 1 second, the text will change from 'Loading...' to 'Ready!'
* -->
* <h1 id="status">Loading...</h1>
* <script>
* (function () {
* setTimeout(function () {
* document.getElementById('status').textContent = 'Ready!'
* }, 1000);
* })();
* </script>
* ```
*
* ### Lean Page Object describing the widget
*
* ```ts
* import { By, PageElement, Text } from '@serenity-js/web'
*
* class App {
* static status = () =>
* Text.of(PageElement.located(By.id('status'))
* .describedAs('status widget'))
* }
* ```
*
* ### Waiting for a set duration
*
* ```ts
* import { actorCalled, Duration, Wait } from '@serenity-js/core'
* import { BrowseTheWebWithPlaywright } from '@serenity-js/playwright'
* import { Ensure, equals } from '@serenity-js/assertions'
* import { Browser, chromium } from 'playwright'
*
* const browser = await chromium.launch({ headless: true })
*
* await actorCalled('Inês')
* .whoCan(BrowseTheWebWithPlaywright.using(browser))
* .attemptsTo(
* Wait.for(Duration.ofMilliseconds(1_500)),
* Ensure.that(App.status(), equals('Ready!')),
* );
* ```
*
* **Please note** that while the above implementation works,
* this approach is inefficient because at best
* the actor might wait too long and at worst the test
* might become "flaky" if any external interference
* (like network glitches, animations taking a bit too long etc.)
* makes the actor wait not long enough.
*
* ### Waiting until a condition is met
*
* ```ts
* import { actorCalled, Wait } from '@serenity-js/core'
* import { BrowseTheWebWithPlaywright } from '@serenity-js/playwright'
* import { equals } from '@serenity-js/assertions'
* import { Browser, chromium } from 'playwright'
*
* const browser = await chromium.launch({ headless: true })
*
* await actorCalled('Wendy')
* .whoCan(BrowseTheWebWithPlaywright.using(browser))
* .attemptsTo(
* Wait.until(App.status(), equals('Ready!')),
* // app is ready, proceed with the scenario
* );
* ```
*
* `Wait.until` makes the [`Actor`](https://serenity-js.org/api/core/class/Actor/)
* keep asking the [`Question`](https://serenity-js.org/api/core/class/Question/),
* in this case `Text.of(App.status)`, until the answer meets
* the expectation, or a timeout expires (default: 5s).
*
* **Please note** that both Ensure and Wait can be used with
* the same expectations, like `equals` or `includes`.
*
* ### Changing the default timeout
*
* ```ts
* import { actorCalled, Duration, Wait } from '@serenity-js/core';
* import { BrowseTheWebWithPlaywright } from '@serenity-js/playwright';
* import { equals } from '@serenity-js/assertions';
* import { Browser, chromium } from 'playwright';
*
* const browser: Browser = await chromium.launch({ headless: true });
*
* await actorCalled('Polly')
* .whoCan(BrowseTheWebWithPlaywright.using(browser))
* .attemptsTo(
* Wait.upTo(Duration.ofSeconds(3))
* .until(App.status(), equals('Ready!')),
* // app is ready, proceed with the scenario
* );
* ```
*
* ## Learn more
* - [`SerenityConfig.interactionTimeout`](https://serenity-js.org/api/core/class/SerenityConfig/#interactionTimeout)
* - [`Duration`](https://serenity-js.org/api/core/class/Duration/)
* - [`Expectation`](https://serenity-js.org/api/core/class/Expectation/)
*
* @group Time
*/
export declare class Wait {
/**
* Minimum timeout that can be used with [`Wait.until`](https://serenity-js.org/api/core/class/Wait/#until),
* defaults to 250 milliseconds,
*/
static readonly minimumTimeout: Duration;
/**
* The amount of time [`Wait.until`](https://serenity-js.org/api/core/class/Wait/#until) should wait between condition checks,
* defaults to 500ms.
*
* Use [`WaitUntil.pollingEvery`](https://serenity-js.org/api/core/class/WaitUntil/#pollingEvery) to override it for a given interaction.
*
* @type {Duration}
*/
static readonly defaultPollingInterval: Duration;
/**
* Minimum polling interval of 50ms between condition checks, used with [`Wait.until`](https://serenity-js.org/api/core/class/Wait/#until).
*/
static readonly minimumPollingInterval: Duration;
/**
* Instantiates a version of this [`Interaction`](https://serenity-js.org/api/core/class/Interaction/)
* configured to wait for a set duration.
*
* @param duration
* A set duration the [`Actor`](https://serenity-js.org/api/core/class/Actor/) should wait for before proceeding.
*/
static for(duration: Answerable<Duration>): Interaction;
/**
* Instantiates a version of this [`Interaction`](https://serenity-js.org/api/core/class/Interaction/)
* configured to wait until the answer to the question `actual` meets the `expectation`,
* or the `timeout` expires.
*
* @param timeout
* Custom timeout to override [`SerenityConfig.interactionTimeout`](https://serenity-js.org/api/core/class/SerenityConfig/#interactionTimeout)
*/
static upTo(timeout: Duration): {
until: <Actual>(actual: Answerable<Actual>, expectation: Expectation<Actual>) => WaitUntil<Actual>;
};
/**
* Instantiates a version of this [`Interaction`](https://serenity-js.org/api/core/class/Interaction/) configured to
* poll every [`Wait.defaultPollingInterval`](https://serenity-js.org/api/core/class/Wait/#defaultPollingInterval) for the result of the provided
* question (`actual`) until it meets the `expectation`,
* or the timeout expires.
*
* @param actual
* An [`Answerable`](https://serenity-js.org/api/core/#Answerable) that the [`Actor`](https://serenity-js.org/api/core/class/Actor/) will keep answering
* until the answer meets the [`Expectation`](https://serenity-js.org/api/core/class/Expectation/) provided, or the timeout expires.
*
* @param expectation
* An [`Expectation`](https://serenity-js.org/api/core/class/Expectation/) to be met before proceeding
*/
static until<Actual>(actual: Answerable<Actual>, expectation: Expectation<Actual>): WaitUntil<Actual>;
}
/**
* Synchronisation statement that instructs the [`Actor`](https://serenity-js.org/api/core/class/Actor/) to wait before proceeding until a given [`Expectation`](https://serenity-js.org/api/core/class/Expectation/) is met.
*
* :::tip
* To instantiate the [interaction](https://serenity-js.org/api/core/class/Interaction/) to [`WaitUntil`](https://serenity-js.org/api/core/class/WaitUntil/),
* use the factory method [`Wait.until`](https://serenity-js.org/api/core/class/Wait/#until).
* :::
*
* ## Learn more
* * [`Wait.until`](https://serenity-js.org/api/core/class/Wait/#until)
*
* @group Time
*/
export declare class WaitUntil<Actual> extends Interaction {
private readonly actual;
private readonly expectation;
private readonly pollingInterval;
private readonly timeout?;
constructor(actual: Answerable<Actual>, expectation: Expectation<Actual>, pollingInterval: Duration, timeout?: Duration);
/**
* Configure how frequently the [`Actor`](https://serenity-js.org/api/core/class/Actor/) should check if the answer meets the expectation.
*
* Note that the polling interval defines the delay between subsequent attempts
* to evaluate the expected value, and doesn't include the amount of time
* it take the actor to evaluate the value itself.
*
* @param interval
*/
pollingEvery(interval: Duration): Interaction;
/**
* @inheritDoc
*/
performAs(actor: UsesAbilities & AnswersQuestions): Promise<void>;
}
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