@senspark/ee
Version:
utility library for cocos creator
104 lines (103 loc) • 4.11 kB
JavaScript
;
var __extends = (this && this.__extends) || (function () {
var extendStatics = function (d, b) {
extendStatics = Object.setPrototypeOf ||
({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
return extendStatics(d, b);
}
return function (d, b) {
extendStatics(d, b);
function __() { this.constructor = d; }
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
};
})();
var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
return c > 3 && r && Object.defineProperty(target, key, r), r;
};
Object.defineProperty(exports, "__esModule", { value: true });
var UpdateManager_1 = require("./UpdateManager");
var _a = cc._decorator, ccclass = _a.ccclass, disallowMultiple = _a.disallowMultiple, executeInEditMode = _a.executeInEditMode, menu = _a.menu;
var SkeletonAnimation = /** @class */ (function (_super) {
__extends(SkeletonAnimation, _super);
function SkeletonAnimation() {
var _this = _super.call(this) || this;
if (CC_EDITOR) {
UpdateManager_1.UpdateManager.getInstance().addObserver(_this.uuid, function (delta) {
if (!_this.enabled) {
return;
}
if (!_this.updateInternal(delta)) {
return;
}
cc.engine.repaintInEditMode();
});
}
return _this;
}
SkeletonAnimation.prototype.onDestroy = function () {
if (CC_EDITOR) {
UpdateManager_1.UpdateManager.getInstance().removeObserver(this.uuid);
}
};
SkeletonAnimation.prototype.setAnimation = function (trackIndex, name, loop) {
if (!CC_EDITOR) {
return _super.prototype.setAnimation.call(this, trackIndex, name, loop);
}
_super.prototype.setAnimation.call(this, trackIndex, name, loop);
return this.setAnimationInternal(trackIndex, name, loop);
};
SkeletonAnimation.prototype.updateInternal = function (delta) {
if (cc.ENGINE_VERSION >= '2') {
var skeleton = this._skeleton;
if (skeleton === null) {
return false;
}
skeleton.update(delta);
var state = this.getState();
if (state === undefined) {
return false;
}
state.update(delta);
state.apply(skeleton);
return true;
}
else {
var node = this._sgNode;
if (node === null) {
return false;
}
node.update(delta);
return true;
}
};
SkeletonAnimation.prototype.setAnimationInternal = function (trackIndex, name, loop) {
if (cc.ENGINE_VERSION >= '2') {
var state = this.getState();
if (state === undefined) {
return null;
}
var track = state.setAnimation(trackIndex, name, loop);
return track;
}
else {
var node = this._sgNode;
if (node === null) {
return null;
}
var track = node.setAnimation(trackIndex, name, loop);
return track;
}
};
SkeletonAnimation = __decorate([
ccclass,
disallowMultiple,
executeInEditMode,
menu('ee/SkeletonAnimation')
], SkeletonAnimation);
return SkeletonAnimation;
}(sp.Skeleton));
exports.SkeletonAnimation = SkeletonAnimation;