@senspark/ee
Version:
utility library for cocos creator
4 lines (3 loc) • 483 B
JavaScript
"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.shader = "\nattribute vec4 a_position;\nattribute vec2 a_texCoord;\nattribute vec4 a_color;\n\n#ifdef GL_ES\nvarying lowp vec4 v_fragmentColor;\nvarying mediump vec2 v_texCoord;\n#else // GL_ES\nvarying vec4 v_fragmentColor;\nvarying vec2 v_texCoord;\n#endif // GL_ES\n\nvoid main() {\n gl_Position = CC_PMatrix * a_position;\n v_fragmentColor = a_color;\n v_texCoord = a_texCoord;\n}\n";