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@selenite/graph-editor

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A graph editor for visual programming, based on rete and svelte.

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/** * Nodes for creating and manipulating vectors. * @module */ var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) { var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d; if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc); else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r; return c > 3 && r && Object.defineProperty(target, key, r), r; }; var __metadata = (this && this.__metadata) || function (k, v) { if (typeof Reflect === "object" && typeof Reflect.metadata === "function") return Reflect.metadata(k, v); }; import { description, registerNode, tags } from '../Node.svelte'; import { InputControlNode } from './common-data-nodes.svelte'; /** * A node that outputs a vector. */ let VectorNode = class VectorNode extends InputControlNode { constructor(params) { super({ label: 'Vector', ...params, controlType: 'vector' }); } }; VectorNode = __decorate([ registerNode('vector.VectorNode'), description('A node that outputs a vector.'), tags('3d', 'tensor', 'point', 'x', 'y', 'z'), __metadata("design:paramtypes", [Object]) ], VectorNode); export { VectorNode };