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@sedeh/into-pipes

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Have you ever wanted to transform data in different parts of your application into interactive objects without writing a single line of code?

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import { EventEmitter, Renderer2 } from '@angular/core'; import { PipeComponentInterface, PipeServiceComponentInterface } from '../common/pipe.component.interface'; import * as i0 from "@angular/core"; export declare class SelectComponent implements PipeComponentInterface { private renderer; data: any; source: string; options: string; original: string; id: string; name: string; multiselect: boolean; editMode: boolean; locked: boolean; service: PipeServiceComponentInterface; disabled: boolean; active: boolean; validate: (item: any, newValue: any) => boolean; selectEditor: any; onIntoComponentChange: EventEmitter<any>; constructor(renderer: Renderer2); private getOptions; change(event: any): void; handleEdit(event: any): void; clickName(event: any): void; static settingsPatterns(): string[]; transform(source: any, data: any, args: any[]): void; static ɵfac: i0.ɵɵFactoryDeclaration<SelectComponent, never>; static ɵcmp: i0.ɵɵComponentDeclaration<SelectComponent, "select-component", never, {}, { "onIntoComponentChange": "onIntoComponentChange"; }, never, never, false, never>; }